multiple identical cards
Hand builds with correct number of cards - selection works entire - use cardClickedArray for method calls - it resets and empties itself after each turn, so we don't need to have a seperate one for each player
Elbow smash works - it seems long - take a look? Its odd when you have to determine whether a clicked target is a minion or what kind - default if nothing is selected is Villain - must select before playing the card.
Heal effects
Vitality Surge
Legacy code similar to Haka
Bolster Alies
restoration not working yet, but fixed a few other things
trying to merge, hopefully not breaking things