Fixed the timer not starting at the first save load, also renamed fadeout related variables to more accurate names
Corrected the ending split for thieves guild
Had forgotten to rename the prev variable as well for questlines
New feature: Pause in esc menu
More accurate pauses
Guild autosplits now working by tracking ingame guild quest stats. Reverted the changes of the previous commit because there isn't always a fadeout detected to end the pause (fadeout = too short?). Also minor changes.
Fixed a comment I forgot to update
Removed pausing feature along with unused locations
Now checking that the loadscreen doesn't come from loading a save from the menu before helgen autosplit. Moved text output that is only useful for dev and debug to debug build only (it's becoming spammy).
Merge remote-tracking branch 'origin/master' into develop
update release information
Update DLL
Merge remote-tracking branch 'origin/develop'