Settings: Fix carrier/sim slot string logic for msim settings

Change-Id: I1a06dd3b4c2dc51eb0b680f7c7d42910881e1a57
settings: allow scroll in LED settings's color dialog

This is useful in mdpi devices and landscape mode, when the current layout rebased the dialog height

Change-Id: I7f9cd936076d3409e78a8f6b9a24b180a36a2bc8
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Settings: cleanup new profiles UI

* cleanup old code
* for configuring profiles, add options to modify triggers and remove
the profile
* remove separate activity
* don't hardcode padding pixel sizes

Change-Id: I6b1d05c9f918714249411006c7562496e2a7539e
Signed-off-by: Roman Birg <roman@cyngn.com>
Settings: Set untranslatables

Change-Id: Ie7e8efe4919c82a681a7930a7f6be822a53852f9
Settings: TRDS 3.0 and new theme engine preparation (4/4)

For the one who do not know this feature see as reference
the first two versions here:

https://github.com/SlimRoms/frameworks_base/commit/b330fde28306286572ba390e451a72539c0c3576

https://github.com/SlimRoms/frameworks_base/commit/3194015737b7944b4185fca007b8d167a0675cd8

we got now over a year now a lot experience how to handle the qualifier fallback
as well how to theme it and how to handle other apps. Based on this knowledge we
redid some parts of TRDS engine with following new features/additions and fixes
to have now a final perfect working TRDS

- compared to the old versions where it was needed on some apps to restart them
  in background this is not needed any more. All is handled about the internal
  AOSP resource handling and on qualifier change the caches are cleared
  and the apps get an onconfigurationchanged to restart the activity
  like it is doing on orientation change eg
- inverted folder is now depreciated and the new folders are holodark
  and hololight which allows on the one hand a dark theme (at least
  how TRDS started) and a light based theme hololight
- This name change is mainly because of the new theme engine which
  will come which uses this as base to add 2 external themes at the same
  time and give the user the ability to switch between them. But this is
  still in early stages and this commit is just the preparation for it
- Two new automodes are now integrated. User can enable the twilight modus
  which enables/disables holodark/hololight depending on the daytime...means
  on the evening it switches to holodark on normal day it is hololight.
  The other automode is based on light conditions....means that if it is
  dark outside it switches to holodark....if we have bright light conditions
  it switches immediatelly to hololight. Due of the resource cache handling now
  this happens immediatelly for the user and feels completly system integrated
  and happens without delay. A bit comparable to some navigation tool for cars
  which can switch automatically from dark to light and back
- currently the auto modes as well the manual mode switches between holodark
  and hololight. Due that we do not have currently anything hololight themed
  in the source hololight = stock theme. We will give the user the ability
  later when done to choose between which modes the user want to switch
  (stock/holodark/hololight). But this does not make sense at the moment.
  As soon as we have done the light theme or theme engine (lets see what
  comes first) we will open the ability to choose it. This is only a small code change
- a lot small tweaks and fixes went as well into the new version

Whatever this commit as usual adds the support for it. The themeing is done in the
other commits by kroz which is as well way more extended then on the older versions

cheers

PatchSet:
- derp
PatchSet3:
- tired me derp again
PatchSet:
- adapt to new qualifier structure

- listen to onconfigurationchange and mode settings value
  and let the switch
  switch if the uiThemeMode has changed. As well permit
  manual switching if automatic light mode is enabled
  and inform the user about

PS4: New light bulb icon

Change-Id: I5b857c542d92b9fd253b3556f14c790226594c4f

settings: TRDS some tweaks and fixes (2/2)

some smaller issues fixed and optimizations:

- fix twilightmode was wrong assigned to wrong value
- ligtsensor mode after first immediattely switch it does
  not allow for 5sec to switch again....after the 5sec it switches
  to current state if the sensor changed its state in this time.
  This prevends on the one hand on bad light conditions a permanent
  switch between dark/light as well it does not bring the system into
  troubles due of to much configuration changes at the same time
- get rid completly of the observe for the UI_THEME_MODE value and
  handle all over the UIModeManager
- adapt slimActions and settings to this new behaviour/method
- some cleanup and minor fixes

Change-Id: I099eb70f179149bcc519a209b93063529349f1e2

Change-Id: I5b857c542d92b9fd253b3556f14c790226594c4f

Conflicts:
	AndroidManifest.xml
	res/values/cr_arrays.xml
	res/values/cr_strings.xml
	res/xml/settings_headers.xml
	res/xml/theme_settings.xml
	src/com/android/settings/Settings.java
disable camera sounds (1/3)

Change-Id: I9c61ac497cac1af1cc8771317ada059a417b4c03

Conflicts:
	res/values/cm_strings.xml
AOKP custom system animations (2/2)

ported fom here: http://gerrit.aokp.co/#/c/12305/

Thanks to Steve Spear

Change-Id: Ic692025b0db02dd01684b4e9f91d63a04f80181f
App sidebar (2/2)

Change-Id: I9aae5e80960e5037e7aa69019004d4dda91f282a
[2/2] Add battery level around unlock ring

Credits to Omnirom

Change-Id: I0115f0a6f52b02f3f3da0412ae4fa0dd77c02ae0
Custom carrier text [2/2]

Change-Id: I328b8eb9781fd0f4424bf53f8e5d0b7e82f0ad0a
Add Color Picker Preference

Change-Id: I397d6a8ab1b7232ab7e62625565e32100cb2a75e
Port OnClick Fliptile animation. (2/2)

credits to: TeamBAMF for the original work.

Change-Id: Ie24f6917fab27b5215660f0b0aaa5427aa5b6d1e
Forward port AM/PM Style Settings

Change-Id: I1de2f7a1ec0deeecc9c9dfff3a6840f6523c12b0
ListView Animations (2/2)

Credits to Team ThinkingBridge

Change-Id: I9be8e321d4a47b6718cd461893365591793c15d5

Conflicts:
	res/values-ko/cm_strings.xml
[1/2] Settings: HALO

Forward port from jb43.

PS1: Initial port
PS2: Fix conflicts with notification LED
PS3: FIx derp in strings
PS4: Fix derp in pa_arrays (tag not closed)
PS5: HALO Mods

Change-Id: I7de6a9157415fe05b0a59d8260e33cc1527a342d
Quick Settings: Option to use floating window (2/2)

Allows the option of launching preferences from the quicksettings menu in a
floating window

Change-Id: I00237f6b667d35f0e8d2cf8201f4efee6adf762c
[2/2] Settings: Add time-context headers to the notification header

Credits to Omnirom

Change-Id: I2a21fa8a83dac215d62e1dd66e41883ee70ee3c3
Lockscreen: See through (2/2)
Settings: Advanced low battery indicator options (2/2)

Based on a idea I saw on Liquid and from CR3C0 (thanks guys) which we
modified to an extended version
This commit introduces following new SlimBean modes to indicate low battery
     * 0 = show dialog + play sound (default)
     * 1 = fire notification + play sound
     * 2 = show dialog only
     * 3 = fire notification only
     * 4 = play sound only
     * 5 = none

Due that notification is a unique SlimBean feature some words on it. Notification
behaviour is the same as Pop-up. User can dismiss it manually or it is
dismissed automatically if charger is connected, click on notification opens
PowerUsageSummary. Also you get a status bar ticker message about the notification
and notification is always on first place of list. And last if vibration is enabled
notification vibrates.

Change-Id: I372c566a2d84b04856d0be518a894c3699d00f8a

Conflicts:
	res/values/cm_strings.xml
Add music tile from SlimRom (2/2)