Fixed a compile time warning.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Windows service handler / ACE compatibility fixed.

ACE does try to detect and define the main function but fails to do so
properly.

To avoid issues with building mangos-zero under Windows, we undefine
main so that ACE will not try to redirect it to its own ACE_MAIN
definitions.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Move Lua engine to different folder.

Folder for Lua engine has been renamed to what it is instead of project
name.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Fixed a few compiler warnings.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Prevent resource leaks in DBC loader.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Added files for Lua engine.

A few file templates for the upcoming Lua engine have been added.
Classes and functions will follow soon.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>
Added more files to the Lua engine.

Signed-off-by: Daniel S. Reichenbach <daniel@kogitoapp.com>

Conflicts:
	src/game/luaengine/LuaEngine.h