Merge pull request #267 from terziman/master

Fixed compilation errors on OgreImporter with Visual Studio 2012
RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr.
Merge pull request #270 from jonnenauha/redundant-material-fix

RemoveRedundantMaterials: Fix crash bug when unreferenced materials are removed.
update: add cmake_mimimum_required statement to each cmake file
for consistency
update: add asset importer lib cmake find macro.
bugfix: fix invalid include path in find assimp macro for cmake.
bugfix: fix cexport API for c compilers.
Change default extension for binary STL exports from stlb to stl
Fixes #158 via anonymous user
Merge pull request #274 from JamesLupiani/BinaryXFileFix

Fixes #158 via anonymous user
update: add static build to CI.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
Merge branch 'master' of https://github.com/assimp/assimp
update: add ply example for ply importer.
added a lt operator to the header

added a lt operator to the header, so that I can use aiVectors as stl keys and such
added a lt operator to the inline

added a lt operator to the inline, so that I can use aiVectors as stl keys and such
Merge pull request #276 from g-pechorin/master

lt operator for aiVector3
BoostWorkaround/shared_array and shared_ptr: fix checks for whether the boost originals are included already. Fixes #277
Merge branch 'master' of github.com:assimp/assimp
Fixed bug during compilation with mingw & improved git revision support for automatic up to date revision number.