Added Activity to host ClassChooserDialog;
MPActivity starts after pressing multiplayer in the main menu;
Small changes;
Added Activity to host ClassChooserDialog;
MPActivity starts after pressing multiplayer in the main menu;
Small changes;
Merge branch 'netzwerk' of https://github.com/David-GER/MOW-Game into netzwerk

Conflicts:
	src/de/thm/mow/game/td/screens/MainMenuScreen.java
Added Parcable object
ServiceChooser now works;
Game sends registration message to service and prints out response as log;
Starts the services activity;
Added MultiplayerScreen instead of MPActivity;
GameNetwork class created;
MultiplayerScreen -> MultiplayerLobbyScreen;
TouchEvents -> TouchEvents;
Added mockup classes/ methodes for MultiplayerEvent handeling
added array list for multiplayer events and all related methods for adding, removing and returning events in GameNetwork.java
GameScreen now has a boolean to decide if multiplayer or not;
If mp -> gets MultiplayerEvents;
NetworkEvent Class
Incoming Handler initialises the NetworkEvent and add it in GameNetwork
Clean up;
Renamed MPEventType -> MultiplayerEventDataType;
Added stuff
Added new lobby graphics to MP lobby;
Basic input handeling in MP Lobby;
Started to get the mp communication in the lobby
PlayerManager + Player classes added;
Every manager has been moved from the GameScreen to the player Object;
Small changes
new graphics (disabled start button, game win/ over/ paused) added to assets - not used yet
Merge branch 'master' into netzwerk

Conflicts:
	src/de/thm/mow/game/td/UiManager.java
	src/de/thm/mow/game/td/model/Tower.java
	src/de/thm/mow/game/td/screens/GameScreen.java
Merge branch 'netzwerk' of https://github.com/David-GER/MOW-Game into netzwerk
Merge branch 'master' into netzwerk