Revert "Re-land of: Allow paint invalidation containers to cross frame boundaries."

This reverts commit 51fe8a513278ca949b5848bce3495f69a67072e2.

Reason for revert:
Broke iframe repainting: https://code.google.com/p/chromium/issues/detail?id=403734.

Original issue's description:
> Re-land of: Allow paint invalidation containers to cross frame boundaries.
>
> The previous version had an infinite loop bug in RenderObject when there are two nested frames.
>
> Previously, the *actual* paint invalidation container, meaning the enclosing
> compositing layer / root RenderView, could already have been across a frame boundary. The logic to do this correctly was done via special code in RenderView.
>
> Instead, generalize the existing mechanisms to find a paint invalidation container
> and map rects to repaint container coordinate space to cross frame boundaries.
> This simplifies the code, and also causes paint invalidation rects to always be stored
> in the coordinate space of their graphics layer backing. The latter is important if we want
> to use these rects for determining which parts of a graphics layer need to be painted.
>
> BUG=401156
>
> Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=179858

TBR=chrishtr@chromium.org
NOTREECHECKS=true
BUG=401156

Review URL: https://codereview.chromium.org/473093002

git-svn-id: svn://svn.chromium.org/blink/trunk@180315 bbb929c8-8fbe-4397-9dbb-9b2b20218538