Changed interface to use material design
Fixed action bar menu (icons & structure)
Moved/re-named classes and activities
Created a class for syncing data, to centralize it, move as much as possible away from fragment code
Cleaned up code for syncing data/overriding for PregameFragment
Fixed UI for the "Set ID" dialog
Added a common DataCollectionFragment abstract class, which all data collection fragments extend. This allows for streamlined code.
Changed CreateRecordActivity to use the DataCollectionFragment
Added new DisableablePager to support disabled paging on the pregame in order to ask for initials.
Scout ID emphasis now includes a bold typeface