Fixed Typo

Depsair != Despair
Die roller Optimization.

Die Roller no longer takes a ton of memory.
Optimization/Refactoring

Edited the way probability is created, is now much faster.
Re-added Combination Functionality

Will cause major slow downs though, be warned.
Update README.md
Merge branch 'master' of https://github.com/Neolitheon/EotE-Dice-Probability
Fixed logic error in Target functionality
Merge branch 'master' of https://github.com/Neolitheon/EotE-Dice-Probability
Preliminary Triumph Support

Triumph and Despair added to target & expanded functionality
Updated Target Functionality
Changed Runtime Dice Functionality

Now more in line with the other runtime arguments.
Updated Dice Pool runtime functionality
Getting rid of legacy code
Rubocop'd

Refactored code to fit with ruby standards… except the one about line
length. Who stops at 80 characters, really? … okay, maybe that’s a good
idea. *looks at line 279*
Edited Clarity of Dice Roller Usage
Changed to some methods for readability.

Also commented everything.
And added rounding. With a global variable.
Fear me. For I have terrible coding practices.
Merge branch 'master' of https://github.com/Neolitheon/EotE-Dice-Probability

Conflicts:
	README.md
Fixed Text Wrangler Errors
Formatting AGAIN.
Merge branch 'master' of https://github.com/Neolitheon/EotE-Dice-Probability