Added the SceneSwitcher header and cpp file. Started writing. Changes needed on the SeamlessSceneManager to adapt
Added quality textures. Working on the scene switcher. Docs still needed.
Added documentation for the ISceneNode and IQualityTexture.
Finished documentation. Added exceptions. Ready to merge.
Small bug detected during testing.
added Affectors to the particleModel and to the manager. It is now possible to add only one affector to a particle, next commit it will be possible to add several affectors to a particle
trying to work with a list of affectors instead of only 1 affectors, the manager isnt working with this yet
created a function which contains the check of affectors
Merge branch 'master' of github.com:threkk/psibranch3irrlicht into ParticleAffectors
Loop throught list of affectors when checking for affectors
only the list of affectors can be used now, removed the single affector because the list can also contain 0,1 or more affectors
Added comments
Merge branch 'ParticleEditorParser' of github.com:threkk/psibranch3irrlicht into ParticleEditorParser
Added more comments
Explained the ParticleModel parse function.
Merge pull request #13 from threkk/ParticleAffectors

Particle affectors for the Particle Editor
Merge pull request #14 from threkk/QIrrlichtWidget

Display particle effect using Irrlicht in the editor
Comments fix
Merge branch 'master' into ParticleEditorParser

Conflicts:
	include/ParticleModel.h
	source/Irrlicht/ParticleModel.cpp
Removed unnecessary include.