WIP, does not compile.
WIP, does not compile.
builds, but does not work.

pattern-match-failure.
Merge branch 'tessallation' into iqm
iqm still does not render, starts again.
Merge branch 'master' into iqm

Conflicts:
	src/Render/Types.hs
fixed haddock for UI
Merge branch 'master' into tessallation
haddock & small fix

- some haddock in renderer
- small fix in gamestate-handling function
Merge branch 'tessallation' into iqm
changed much render-code.

- mapobjects and map get intitialized different
- added mapobjects-data to Types

refs #482 @3h
removed dysfunctional code
works now again - still renders nothing.
a bit refactoring to get the imperative stuff shorter

refs #482 @2h
played a bit with shaders .. won't render.
fixed bits & pieces here and there

refs #482 @20m
refs #470 @15m
cleaned up
hlint
haddock
more strictness to Types.hs: UIState