generalize bucket handling to fluid container handling; depends on a
patched version of Forge
rename uraninite to pitchblende, which seems like a much more common name
always register mineral name in ore dictionary, and also the common
name, as long as Gregtech is not installed
organize imports
add flasks, a variant of water bottle that holds any industrial fluid
rename texture for uraninite
rename flask to filledGlassBottle
glass bottles should not remove the block from the world
add/improve item and fluid container registration
chemica now registers items
fix rendering of filled glass bottles
reduce heavy gas oil health hazard to 1 (same as other crude components)
average hazard values in mixtures, because max() is not robust to
minor impurities, and really the average makes more sense
fix math in health effect duration
correctly pass fluid ID as damage on filled glass bottle item stack
simplify fluid container handler logic
Add sub-item and tooltip support to FilledGlassBottle
fix respiration in water and other liquids
add polluted soil
flammable liquids can be ignited by lava (like gases); if a liquid is
a pollutant, polluted soil will randomly replace nearby dirt, farmland, etc