Fixed a Wing3d crash related to Area Light - by trying to edit its property or saving the project Wings3d was crashing.

The bug was introduced when I tried to fix an issue related to unhiding adjacent faces with other material than default one (on mv/bugs1.5.pre1b - https://github.com/dgud/wings/commit/5ee5a9d89ab035fa2ed5a93412b55fb74ffbae5e)
Mac OS X: Correct copying of the 'cl' app

The location of the cl_nif.so file has changed.
Eliminate the need to set ESDL_PATH

It is already necessary to use ERL_LIBS to for the cl application,
so it easier if we handle the esdl application in the same way.
BUILD.unix: Update build instructions
Linux: Correct copying of 'cl' app

The location of the cl_nif.so file has changed.
Merge pull request #53 from tkbd/master

Translation update for Japanese Language
Merge pull request #51 from Micheus/mv/bugs1.5.pre1d

Fixed area light crash
Fix cl tangent generation

Previosly if a face with bad uv's where found the function(s) returned
and thus aborted tangent generation for the following perfectly
valid faces.
Merge branch 'master' of github.com:tkbd/wings into tkdb/new-font
Add release notes
Correct suppression of branch for tagged version
Do not show the werl window

Make Wings3D appear more as a native application.

I have to include erl.exe to make this work, since erlexec spawn's erl
and not werl for detached processes.
Remove duplicate entries
Fixed the UV mapping settins for Image Plane that was using the same "full size" for any aspect ratio of a image.
Merge pull request #56 from Micheus/mv/bugs1.5.pre1e

Fixed the wrong UV mapping for Image Plane
Merge pull request #55 from tkbd/master

Fix Japanese translation for snap image
Fix crashes

 Garbage collection works too good sometimes and data
 sent to opengl can be garbage collected before it is
 used in consecutiv calls.
 Specially now that a multithreaded emulator is used,
 and the calls to the driver are buffered until the
 gui thread is scheduled in.
 To be able keep the data alive we send it to another process,
 instead of keeping the transient data in some datastructures.
 Invoke release_all after each frame is drawn so we can release the data.

NOTE: Fix various crashes and instabilites.
Fixed freeze mirror for all exporters

It was not passing the "freezed" objects to the exporting routine of any plugin.

Also, it was removed the wpa:freeze call use in only two exports: yafray and hlines - not needed anymore.

NOTE: Automatically freeze mirrors when exporting, thanks to nemyax for the report.
Use unicode strings in Wings3d.exe

Erlang requires a unicode api since R16B

NOTE: Window can be used by users with unicode chars in the name on windows
Fixed an issue setting camera position with the dialog.

The Y value was not moving the camera top/dowm when the X and Z values
were zero.

NOTE: Fixed an issue setting the camera position with the dialog.
      Thanks to ekolis.