Fixes rummy reset and its UI
Removes debug lines
Removes more debug lines
Cleanup/small fixe
Adds the ability to turn off repeat

It's a protected flag turned on by default inside AdjacencyPairBase
class. If wanted to turn it off, you could do that in any state or for a
plugin in constructor(s) of the XXXAdjacencyPairImp or equivalent
Turns off What did you say for rummy
Merge remote-tracking branch 'upstream/develop' into games
Merge remote-tracking branch 'upstream/develop' into develop
Merge branch 'gamesRummy' into games
Merge branch 'develop' into games
Removes what did u say from ttt and checkers
typo
Prevents playing 2 moves fastly
Prevents playing 2 moves rapidly

+Cleanups
Merge branch 'games' of https://github.com/mbehrooz/always into games
Merge remote-tracking branch 'upstream/develop' into develop
Merge branch 'develop' into games
Checkers is now locked at start
User can skip comment only if his turn

(The if statement got commented out in testing), cleanups
Improved timing in Checkers, cleanup

3.5 seconds instead of 4 for agent comment