Adding main.js
Merge remote-tracking branch 'upstream/master'
Adding raw item spawning code
Added loop for spawning item buttons
Finished main loop for spawning items
Intermediate work on player item system
Added basic equiping mechanism
Merging
Experimenting with swapping elements
Wrote simple swap function for equpping items
Redrawing new items after equipping/swapping
Crude version of equipping items/swapping done
Fixing typo
Adding brute force way of resetting state of menus
Merge pull request #15 from DrkSephy/master

Equipment/Items Menu implemented