Halfway through rendering a teapot.
Refactored to remove include folder. Doesn't play nice with Visual Studio.
Added standard stl libs to precompiled header.
Added comerror to print out the error descriptions (although pretty useless).
Merge branch 'master' of https://github.com/Cody-Duncan/DirectX11_Workshop

Conflicts:
	source/DirectX11_Workshop/DirectX11_Workshop.vcxproj
	source/DirectX11_Workshop/DirectX11_Workshop.vcxproj.filters
	source/DirectX11_Workshop/src/Graphics/ShaderFactory.cpp