Fix adventure mode onBlockActivated() not working.  Add tool strength versus cover block code.
Make safe indestructible if player other than owner attempts to break.  Was already in place.. but this fixes visuals.
Attempt to correct daylight sensor inventory crashes.
Many rendering changes.  Adds smooth top & bottom face brightness.  Slope lighting still needs slight adjustments.
Fix bed pieces not rendering when z-fighting fix is enabled (whoops).
Move torch particle code to ParticleHelper.
Default block IDs adjusted to be FTB-friendly.  Added charcoal recipe for torch.
Increase default tool durability.
Minor format changes to SlopeTransform.  Remove reference to missing icon (it's rendered safely now).