Puzzle board window added to draw shapes on.

-Currently just draws a simple red circle.
Draws shapes in correct location and color on fullscreen board.

-Draw_Pentagon still not implemented.
-Added set color function to shape class
-Still getting a seemingly random exception thrown that crashes the program...
Modified piece tracking algorithm to be more robust with noise.

- trackFilteredObject() now only tracks the one blob (contour) with the largest area.
- MAX_NUM_OBJECTS increased to 20 to allow up to 20 contours in a frame without throwing the whole frame away as nosie. Only the contour with the largest area is recorded.
- MAX_OBJECT_AREA also increased to help filter out small noise contours.
HSV values for actual 3D printed pieces added and tracked.

- Circle, rectangle, pentagon, and white square or trianlge tracked and movement is detected.
- Also added drawPuzzleBoard();
Merge branch 'master' of https://github.com/asimo42/PuzzleAssembly

Conflicts:
	ConsoleApplication4/ConsoleApplication4.vcxproj
	ConsoleApplication4/RunTracking.cpp
	ConsoleApplication4/RunTracking.h
	ConsoleApplication4/Shape.cpp
	ConsoleApplication4/Shape.h
	ConsoleApplication4/Tracking.cpp
Deleted a couple duplicate lines left over from last merge.
Removing project and solution file from .gitignore.
Untracking ignored files
Merge branch 'master' of https://github.com/asimo42/PuzzleAssembly
Modified project properties to point opencv library.
Merge branch 'master' of https://github.com/asimo42/PuzzleAssembly
Merge branch 'master' of https://github.com/asimo42/PuzzleAssembly