adding two examples of how the p5sound library might be implemented. 1) soundfile load/playback. 2) ensuring cross-browser compatability + panning
3rd example: analyzeGain
SoundFile and Amplitude take p5 instance as first argument. Amplitude listens to Master Out by default. Added backup Loop_now() and Play_now() functions as callbacks for soundfile.loop() and .play() so that playback can be called during Setup even before the buffer has finished loading.
cleaned up p5sound.js, added some documentation and moved it to src/sound. cleaned up examples.
changed name to p5Sound, SoundFile and Amplitude get p5sound from window so no need for this, added soundFile functions to get current time and pause playback, starting work on FFT
amplitude fix
added FFT class and draft of FFT example
FFT tweaks
added 8-bar frequency example (05) with getFreqRange(low,high). Tweaked FFT example 04.
FFT examples
merging upstream changes including p5DOM module model
moved and updated p5sound module
update example 07
merging upstream changes
added Audio to p5.dom, moved p5Sound examples
added limiter to master output
added osc to p5sound
separating p5dom additions
Audio and Video now have the same functionality. Added documentation for DOM:Media
Merge pull request #221 from therewasaguy/p5dom

Adding Audio to P5.dom