Added BeatSynchronizer scripts
Updated movement to use forces

Still pretty derp. Left and right work, but upward movement is not
pronounced enough.
Camera follow works now
Changed gravity and force numbers

Gravity is 0.5, scaleFactor is really big, and the ratio of x to y
movement is smaller
Gravity set to zero
Adjusted Vector2 used to make wasd/arrow move right
Increased drag on Player
Movement changes

-Player must press jump in order to apply force in pressed direction
-Min speed is now 6
-Bat rotates in direction of movement
-From previous: the bat is now in center of the camera
Player now starts flying forward instead of still
changed bug behavior
GameManager prefab
Moves, but backwards
Merge branch 'experimental' of https://github.com/mbhuet/PartyBat into experimental
Bat Movement done
Merge branch 'master' of https://github.com/mbhuet/PartyBat

Conflicts:
	Assets/party bat 1.mp3
	Assets/party bat 1.mp3.meta