Fix some Item Roulette related weirdness, including it nuking the Chainsaw icon and letting you access it while other menus are open, causing maximum weirdness
Merge branch 'master' of https://github.com/Kyle873/DoomRPG
Re-wrote practically everything related to Auras, finished the final Shield accessory that needed to be coded
gg GZDoom
Try including Par Time into a basic formula for calculating the steady increase of the Hell Unleashed modifiers so that longer levels don't become impossible too quickly and shorter levels give you a faster gain
gg find-and-replace
New character save data format and preperations to implement it
New Shield Accessory weightings, text recoloring and repricing by Yholl the maximum maggot
Small color change
Fixed an issue with stacking aura timers not working properly, made a small change to ScaleEPCost() because ZDoom is dumb, small display change and tweaks to how skill costa are displayed in the skill menu
Replace the compatibility CVARs with a static instead, nuke all the old charsave code
Turn some Outpost defs into enums, holding run when entering the EP regenerator will restore your Shield capacity
Add MF_NOWEAKEN, MF_MEGABOSS and MF_NAMEGEN monster flags
Revamp Weaken, added more levels, made it more expensive, made it obey the MF_NOWEAKEN flag and changed it's progression
whoops.jpg
So these were horribly, horribly broken
I could teach a lesson on how to copy and paste all the things and then forget to change them
Adjust the backpack prices
Nerf the hell out of shields

- MURD-BURD caps at 250 kills
- MASTA-R4 caps at 100 waves
- BATT-B now has a 32:1 conversion ratio instead of 16:1
Some shield and event-related fixes

- Make the FLAN-495 and KOOL-AYD prettier and more friendly to the ears.
- You'll no longer instant-100% on a re-visit to a Megaboss event level.
- You can no longer advance past a Megaboss event level until you defeat the
  boss. You can still visit the Outpost, though.
- Minimum Shield Capacity is 10.
- Made the TOJI-K0 lightning cast farther and no longer love the ceiling/ground
  so much.