Update TODO and ChangeLog
Basic screen scrolling implementation
Fixe: Map surface is multiplier of MAP_TILE_SIZE
Fixe: Selection square is consistent with scrolling + READ BELOW:
- TransformToXCoordinate takes a camera position in parameter
- Mouse holds last camera position on click
- BoundingBoxFromMouse() can or not transform result to world coordinate
- Scrolling logic with keyboard moved to userInput