minor changes to pickups
changes to materials for pickups so they stay lit. fixed bomb issue with pickups, drop items now work 100%
Merge branch 'PickUps'

Conflicts:
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/EpicSonicScream/Material/StartCore.mat
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/EpicSonicScream/Prefab/EpicSonicScream.prefab
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/FlameThrower/Prefab/fireBreath.prefab
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/MadDash/Prefab/MadDash.prefab
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/TeleportSlam/Materials/saliva2.mat
	UnityProject-CyberDino/Assets/Resources/VFX/LucasWeapons/TeleportSlam/Prefab/TeleSlam.prefab