Merge pull request #14 from rangerofthewest/master

Merge
Robe changes

Dark elves start with an acolyte's robe which has 1 defense
Cloth robe now has 2 defense
Merge branch 'rangerofthewest' of https://github.com/rangerofthewest/Dungeon_Crawl into rangerofthewest
Item Cache Update

Item Caches contain robes based on your species, but these robes can be
bound...
Player can now have 39 inventory slots
Added attribute Invisibility
Added several items
Added water and deep water
Made accessible map area even bigger
Made water rarer
Changes to deep water

Deep water is 3.5 times rarer
Deep water cannot be walked into (you need to be able to swim or fly)
Flying Changes

If a player is flying, he cannot get "Wet" or "Wet+" attributes
Flying Changes #2

You can't pick up items while flying now
Compiled Code
Added attributes

Player can view attributes on item by pressing "I"

Dark Elf armor is automatically unholy runed
For each piece of holy equipment Dark Elves wear, they incur another
level of "Divine Wrath" (causes 1 damage per level randomly)
Bugfixes and Feature Additions

-Divine Wrath only does damage 66% of the time
-Dark Elves now have their penalties transferred to new status:
"Shadowbound"
-Dark Elves are now Shadowbound
New attribute- Accursed

For every level, bound items have an additional 10% chance to not bind
to player
Dark Elves Accursed

Dark Elves have Accursed I, allowing them to overcome bound items in
some cases
Merge pull request #15 from rangerofthewest/rangerofthewest

Rangerofthewest
Faeries Magic Sight and Misc. Changes

Faeries automatically see if an item is bound or not

Added brands for used items and not bound items