there is a bug where if f = 0 the star spams direction. I guess i can use doubles and stuff, but in the end the incrementing system still won't work. I increased fps and decreased the f in order to remove the bug. If it appears again, I can fix it. Implementation is still forthcoming.
Very laggy, but starfield pretty much worksrm star Also, the height and with are hardset. will change that next.