Fix comment wording in Boyer Moore pattern matcher.
Store Boyer Moore no case strings in lower case.

Rather than converting the search string to lower case while searching,
convert it to lowercase during initialization.

Changes the Boyer Moore search API for take BmCtx

Change the API for BoyerMoore to take a BmCtx rather than the two parts that
are stored in the context. Which is how it is mostly used. This enforces
always calling BoyerMooreCtxToNocase() to convert to no-case.

Use CtxInit and CtxDeinit functions to create and destroy the context,
even in unit tests.
Fix Boyer Moore Nocase bug where BoyerMooreCtxToNocase was missing.

Whenever DETECT_CONTENT_NOCASE is set for a BoyerMoore matcher, the
function BoyerMooreCtxToNocase() must be called. This call was missing
in AppLayerProtoDetectPMRegisterPattern().

Also created BoyerMooreNocaseCtxInit() that calls BoyerMooreCtxToNocase()
to make some code cleaner and safer.
AC: reduce realloc for new states

Don't realloc per state add, but grow by larger blocks per realloc.
AC: shrink output table after initialization
Replace ringbuffer in Packet Pool with a stack for better cache locality

Using a stack for free Packet storage causes recently freed Packets to be
reused quickly, while there is more likelihood of the data still being in
cache.

The new structure has a per-thread private stack for allocating Packets
which does not need any locking. Since Packets can be freed by any thread,
there is a second stack (return stack) for freeing packets by other threads.
The return stack is protected by a mutex. Packets are moved from the return
stack to the private stack when the private stack is empty.

Returning packets back to their "home" stack keeps the stacks from getting out
of balance.

The PacketPoolInit() function is now called by each thread that will be
allocating packets. Each thread allocates max_pending_packets, which is a
change from before, where that was the total number of packets across all
threads.
For PktPool add local pending freed packets list.

Better handle the autofp case where one thread allocates the majority
of the packets and other threads free those packets.

Add a list of locally pending packets. The first packet freed goes on the
pending list, then subsequent freed packets for the same Packet Pool are
added to this list until it hits a fixed number of packets, then the
entire list of packets is pushed onto the pool's return stack. If a freed
packet is not for the pending pool, it is freed immediately to its pool's
return stack, as before.

For the autofp case, since there is only one Packet Pool doing all the
allocation, every other thread will keep a list of pending packets for
that pool.

For the worker run mode, most packets are allocated and freed locally. For
the case where packets are being returned to a remote pool, a pending list
will be kept for one of those other threads, all others are returned as before.

Which remote pool for which to keep a pending list is changed each time the
pending list is returned. Since the return pending pool is cleared when it is
freed, then next packet to be freed chooses the new pending pool.
Implement thread specific data option when __thread is not available.
Use posix_memalign instead of mm_malloc on non-Windows systems.
Add error checking for pthread_setspecific() and pthread_key_create().
Update max-pending-packet comments to show it is now per-thread.

Updated suricata.yaml and comments in the code.