created basic character changing based on killing character
Merge branch 'master' into charchange
fixed bug, expanded transitions, added better error checking
you can now attack npcs
Merge branch 'master' into charchange

Conflicts:
	src/main/java/com/jadventure/game/entities/NPC.java
	src/main/java/com/jadventure/game/menus/BattleMenu.java
fleshed out conversations for npcs and fixed some bugs
disabled stdout warnings so they don't mess with the player's ingame experience
fix for monster naming bug
Merge pull request #187 from projectdelphai/charchange

Basis for changing characters based on actions.