Fixed issue where fps == 0 at start of game
Monkeypatch to fix Gosu FPS problem
Update readme with links to gosu and chipmunk docs
Added setAnimation function to replace multi-arg animation=; animation= now only takes path arg
Merge pull request #8 from comscript/animate_fix

Fixed animate=
Merge branch 'master' into terrain
Merge branch 'master' into terrain
Updating to reflect new method setAnimation
Remove duplicate code
Merge branch 'master' into terrain
First go of marching squares