Merge pull request #12 from demiurgosoft/master

update enemies
Merge pull request #15 from demiurgosoft/master

small change in draw
Merge pull request #18 from demiurgosoft/development

Development
enemy 0.1
Update al_anim.h
deactivate function changed
Merge branch 'enemies' of https://github.com/demiurgosoft/dont-crush-my-castle into enemies
Merge branch 'master' of https://github.com/demiurgosoft/dont-crush-my-castle into enemies
al_utils update
Merge pull request #21 from demiurgosoft/master

update readme
enemies movement in update
Merge branch 'enemies' of https://github.com/demiurgosoft/dont-crush-my-castle into enemies
small change in enemy
updated tilemap with path_map

path_map allows enemies to find their way to the wall
minut bug fixed
al_anim updated
enemy change movement animation

enemy should change animation depending on the direction of movement
Merge pull request #26 from demiurgosoft/development

Development
Merge pull request #27 from demiurgosoft/enemies

Enemies
tiles squared checked, issue #25 solved