Refactored to remove globals, changed casing in *most* places
Fix windows PCH issue.
Clean version of AntTweakBar
Haha, just kidding.
Now using a factory pattern to create various tests.
Minor cleanup / logging.
Added controls to change active problem / solution
Updated Bindless to remove redundant definition, added multidraw version.
Now actually rendering again!
Deleted bogus files.
Refactored all cube tests to new Problem/Solution framework, added logging to cover test init/shutdown.
Improved logging, fixed dumb checkin bug.
Relocate texture solutions to new home.
Whoops, GL solutions now in the right place.
All textured quad solutions ported to new framework. Also fixed some minor framework lifecycle issues.