Fix a few loose bugs in planning.
First set of planning adjustments for TG14.
Reduce some spaghetti in planner.
More function splitting in planning.
using namespace std in planning.
Use the C++11 range-based for loop for increased clarity.
Unify gap handling a bit.
Adjust gaps based on new information.
We want six distros for now.
Split planning display from patchlist creation. A _lot_ cleaner, and fixes at least one bug.
Yet more cleanups.
A micro-fix.
Refuse to pull cable between Game and Sector 8.