Updated Deprimo to use new targeter
Updating Deprimo to use Magic_Crit ParticleEffect
Merge pull request #12 from zachoooo/master

Updated Deprimo to use new targeter
Fixed Deprimo and updated Expelliarmus to use new targeter
Updated Expelliarmus to use new targeter
Merge pull request #14 from zachoooo/master

Fixed Deprimo and updated Expelliarmus to use new targeter
Merge pull request #13 from jacklin213/master

Added (Silencio) & (Bubble Head Charm) & (Legilimens) & (Arania Exumai) & (Flame Freeze Charm) & (Refill Charm) & (Workbench) Spells , Updated (Aguamenti) & (Reducto) & (Magna Tonitrus) & (Orchideous) Spells
Update to PM class for broadcasting messages
More updates to PM and update TreeSpell to use new Targeter
Updating spell targeter for effective time
Updating config
Switching to ticks as the spell travels pretty far in only 1 second
Oops, I was wondering why my randomization to Avis did nothing
Basic Avis fixes
Making Avis customizably random
Quick Avis fix
Capitalized a F, because primitive types are meanies
Made obscuro more effective on non players and added random util
Updated to use duration config
Added SpellSwitch Cmd, Rename "set" match "get"

SpellSwitch command

Renamed the "setCurrentSpell(Player player, int id)"
to "setCurrentSpellPosition(Player player, int id)" to match the get
method which is "getCurrentSpellPosition(Player player, int id)"

Updated all methods using old name