Moved "Discovered Techs" load before "Bases" loading to allow for
PsiStringEval true upon loading a new game.
"Craft id" is not globally unique, it's only unique to the craft type: use the craft object itself to identify who shot down an UFO
Merge pull request #935 from pkrcel/psi-statstrings-fix

Moved "Discovered Techs" load before "Bases" loading to allow for
Merge pull request #934 from hackbunny/craft_ids_not_globally_unique

"Craft id" is not globally unique, it's only unique to the craft type
Merge remote-tracking branch 'remotes/upstream/master' into korean-alpha

* remotes/upstream/master:
  "Craft id" is not globally unique, it's only unique to the craft type: use the craft object itself to identify who shot down an UFO
  Moved "Discovered Techs" load before "Bases" loading to allow for PsiStringEval true upon loading a new game.