rewrote bcd_add/sub according to official doc

git-svn-id: svn://dspnet.fr/mame/trunk@29473 749742ba-7341-0410-aadc-df50b521781e
(mess) x68k: reduce tag lookups and fix adpcm (nw)
hd63450: add drq lines (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@29474 749742ba-7341-0410-aadc-df50b521781e
namcona1.c: rewrite tilemap drawing, fixing MT 05499 [Alex Jackson]

git-svn-id: svn://dspnet.fr/mame/trunk@29475 749742ba-7341-0410-aadc-df50b521781e
tc0100scn: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29476 749742ba-7341-0410-aadc-df50b521781e
tc0480scp: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29477 749742ba-7341-0410-aadc-df50b521781e
(MESS) snes_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.

git-svn-id: svn://dspnet.fr/mame/trunk@29478 749742ba-7341-0410-aadc-df50b521781e
k054338: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29479 749742ba-7341-0410-aadc-df50b521781e
k053936: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29480 749742ba-7341-0410-aadc-df50b521781e
(MESS) pce_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.
(MESS) sega8_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.

git-svn-id: svn://dspnet.fr/mame/trunk@29481 749742ba-7341-0410-aadc-df50b521781e
namcona1.c: use set_palette_offset for tilemaps; use GFXDECODE_RAM; more cleanups [Alex Jackson]

git-svn-id: svn://dspnet.fr/mame/trunk@29482 749742ba-7341-0410-aadc-df50b521781e
Fixed build. (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@29483 749742ba-7341-0410-aadc-df50b521781e
konamigx: better wet/dry levels.  Will tune these more later. (nw)


git-svn-id: svn://dspnet.fr/mame/trunk@29484 749742ba-7341-0410-aadc-df50b521781e
(MESS) nuked a few more auto_allocs, using dynamic_arrays instead. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29485 749742ba-7341-0410-aadc-df50b521781e
td0_dsk: cleanup (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@29486 749742ba-7341-0410-aadc-df50b521781e
ATTN Aaron: the core does not seem to like large amounts of RAM and dies with
"FATALERROR: Duplicate save state registration entry (memory/:maincpu/0/00000000-ffffffff)"
is this a limitation of the save system or a bug?

git-svn-id: svn://dspnet.fr/mame/trunk@29487 749742ba-7341-0410-aadc-df50b521781e
silencing cmpro. nw.

git-svn-id: svn://dspnet.fr/mame/trunk@29488 749742ba-7341-0410-aadc-df50b521781e
this fixes golgo13 (note: namcos12 is the only place where psx vblank_state is used, we should be safe)

git-svn-id: svn://dspnet.fr/mame/trunk@29489 749742ba-7341-0410-aadc-df50b521781e
t6a04: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29490 749742ba-7341-0410-aadc-df50b521781e
Bump UI gfx viewer column limit up (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@29491 749742ba-7341-0410-aadc-df50b521781e
mb_vcu: updated to use inline configs. nw.


git-svn-id: svn://dspnet.fr/mame/trunk@29492 749742ba-7341-0410-aadc-df50b521781e