IOUtils updates
IOUtils updates
Added support to recurse directories for asset bundles
Added a few 4.3 structs
Changed error handling
Merge pull request #18 from wufei420892457/master

Fixed wrong  .assets.splitN files  check
Merge branch 'master' of github.com:ata4/disunity
The padding byte is actually the terminator of the signature string
Using open() instead of load() for asset bundles
Simplified command line usage
Improved logger construction
Updated version
Improved remaining logger creations
Updated comments and field names
Moved LZMA buffer code to separate utility class
Refactored asset bundle reading code
Improved buffer handling
Improved buffer handling, added separate field for compression flag
Added error handling
Updated fields, added writing code and removed setters/getters for unknown fields