Removed a redundant container div, that was causing overflow issues.
Remove redundant data files.
No need to hyphenate
Add various width bars
Remove unneeded font tsv file
Some refactoring. Moved warp into an anonymous callback.  And most
importantly: the font rendering works!
Refactor the callback into where it's actually needed.  Refactor some
variables into the correct scope.
Amidst all the reformatting is the removal of the loader progress
widget. The word "Loading" is currently blinkenlit instead.
The step() callback function was too complicated -- didn't need a
function in a function.  Also, tabs to spaces.
Use KKostya's reusable slider as a base instead.  This works much better
than my attempt.  http://bl.ocks.org/KKostya/6540747
Restore the slider's handle style to not specifically catch pointer
events.
Add emergence keyword.
Simplify/streamline the player control button click logic a bit.
More importantly: switch to the reusable slider widget by @KKostya
(http://bl.ocks.org/KKostya/6540747)
Remove the specific class for the slider axis.
Layout the page a bit better for the viz.
Add the progress bar only once.
Put the updating display between the player controls and progress bar.
Margins.
Brute-forced, but it works: blinkenstyle progress bar.
Add font-size styling for the permalink text.