added vertices variables as well as a get

get returns a list of all vertices
Added calculateVertices

calculates vertices of each gameObject based on position
Woot! Ding Stuff Very broken

vertices are broken maybe need to adjust origin don't think collides()
works at all yet
No longer breaks collision grid array

verticies don't work nor does collision, hopefully for that reason
more collision

I forgot what I did but it's probs collision stuff
slow, better rotation verticies

reduced bullets to see rotation dots but made it slow. Slow down seems
to be caused by deletion code (fixed? that also)
COLLLISSSSSION!

Works mostly!
shooty character sprites

tada!
Merged with Collision!
Merge branch 'master' of https://github.com/tssund93/STG