declare canvas in html and draw in it
ok, canvas in frame, score overlaid, qr code needs to be tweaked for visibility
solved the frame issue (had to have a position property for absolutely positioned elements to consider it as a parent). QR code now positioned 60% from the top of the frame, which is also set to be as large as the canvas
Deleted unnecessary jQuery calls in large wall main function, since the issue with the canvas in the frame was solved by setting the position of the frame, not by setting the css properties of the canvas after the fact.
initial get ready div
fixes an oopsie
Added a timer for the get ready duration, which is separate from the round duration. Tweaked the timer class so that it can be set to display its time before being started.
spaced out timer calls in startRound for legibility
Merge branch 'get-ready' into first_cut
Score modifier based on other survivors