added cookie support to xhr requests
add native-core, allows usage of '//' as a url for requests
latest native-core
Latest core
Ignore plugin classes that do not derive from IPlugin
Copy armeabi contents to armeabi-v7a
Changed the launch mode to singleTask
	- Tealeaf cannot handle multiple instances of its activity so
	  this prevents crashes
	- At some point we may want to weigh the differences between
	  singleTask vs singleInstance
Fix infinite loop in installing so files
fixes a crash from calling destroyImage

if destroyImage was called from JavaScript on an image that was
already being loaded, a race condition caused a segfault.

This fixes the issue by correctly locking around the calls to delete
the texture.
Merge pull request #92 from gameclosure/bugfix-image-destroy-crash

fixes a crash from calling destroyImage
Composite
Add accessor
Add linear op to native
Avoid changing core link
Try again
Game manifest addons included for XSLT parsing

Prior to this patch, XSLT parsers could only access top level
android keys. We now include the addons section as well. Additionally,
the addons keyspace is flattened into one top level object. Formerly
nested keys are now join with `.` where each separator indicates
a level of nesting.
adds NATIVE.isSimulator
Change file sized returned by resource loader
	- The resource loader null terminates all loaded files.
	  Previously the file size returned included this null byte.
	  This commit changes the returned size to no longer include the
	  null terminator in the size calculation. This allows file size
	  to be known properly and still preserves the ability to use
	  loaded text files strings.
Added support for compressed texture loading
Merge pull request #93 from gameclosure/composite

Composite