Added creepy tree sprite
Added prefabs for leaf scatter and some grass puffs
Merge remote-tracking branch 'origin/master'
Added sample haunted forest scene with simple camera
Scaling fix
Added editor variable to clear the spatter
Added grassy puffs prefab and updated creepy tree
Leafs are now in the litter sorting group
LevelCreator does some depth sorting
Grass is now in a sorting group above the leaves. Renamed LevelCreator -> SpatterGenerator.
Added tree spatterer
Added the happy tree and made it conditional
Merge remote-tracking branch 'origin/master' into eb_hauntedforest

Conflicts:
	Assets/Scripts/SpatterGenerator.cs
Merge remote-tracking branch 'origin/master' into eb_hauntedforest
Camera changes background based on server/client
Removed an unnecessary .orig file
Switch out the good and bad trees
Merge remote-tracking branch 'origin/master' into eb_hauntedforest

Conflicts:
	Assets/Scripts/MainSceneSetup.cs
Merge pull request #17 from sonelliot/eb_hauntedforest

Creepy and penis shaped trees