Pass a MemoryBufferRef when we can avoid taking ownership.

The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.

For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.

Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216488 91177308-0d34-0410-b5e6-96231b3b80d8
Pass a std::unique_ptr<MemoryBuffer>& to getLazyBitcodeModule.

By taking a reference we can do the ownership transfer in one place instead of
expecting every caller to do it.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216492 91177308-0d34-0410-b5e6-96231b3b80d8