sprite file now returns a list
image-height without second sprite lookup
image-height with cached sprite lookup
Make adhoc images cacheable, all contexts share the same cache
allocate ample size for the cache stores
spritewell moved path return to combine call
Test coverage for process sass error
Close files and ignore open/creation statements
Fixed tests
maps are not thread-safe, mutex locks for all read/write access to them
spritewell should always get updated
convert to RWmutex
update spritewell before attempting to build sprite_sass
wercker cant use -u
proper sprite-map caching, fixed locks on spritemap read access
mkdirall prior to attempting to run on it
makefile inheritance!
create img test directory
Cant pass locks by value
m