Added getNoOfPlayers()
Added player number query to the game logic
Changed the parameters to Pointers to Constant, (To make the code more error resistant) Fixes #86
Merge branch 'pointerToConstant' into develop
Added libCruceGame\game.c
Added test-game.c
Added a new constant, MAX_GAME_TEAM
Added new errors: HAND_EMPTY, DECK_EMTPY, LESS_PLAYERS, LESS_CARDS, GAME_NULL
Added a new module and the functions: createGame, deleteGame, addPlayer, removePlayer, removeTeam
Added a new module, documentation functions and declaration functions: createGame, deleteGame, addPlayer, removePlayer, removeTeam
Added the tests functions for the functions: createGame, deleteGame, addPlayer and removePlayer
Modified the function test_game_addPlayer. Now the player is directly deleted, he doesn't more is removed from game. Now is tested if was incremented numberPlayers.
Now is incremented numberPlayers
Fixed the mistakes from documentation.
Fixed duplicate detection bug in game_addPlayer()
Added game_addTeam()
Added tests for game_addTeam()
Added tests for game_removeTeam()
Merge branch 'gameModule' into develop

Conflicts:
	src/Makefile.am
	src/libCruceGame/errors.h
	test/Makefile.am
Fixed compile error