Changed how item faction bonuses are cleared.
Coverted melee and magic runes to use bonuses.
Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
Merge pull request #133 from KayenEQ/master

Rune revisions and fixes