Merge pull request #52 from lvlonggame/mergecocos3.0

modify particle test crash.
modify the condition of GL_ASSERT
Merge branch 'mergecocos3.0' of github.com:houguohua/cocos3d-x into mergecocos3.0
remove redundant macro
remove redundant check
android compile
Merge branch 'mergecocos3.0' of github.com:houguohua/cocos3d-x into mergecocos3.0
bug fix
Merge branch 'mergecocos3.0' of github.com:houguohua/cocos3d-x into mergecocos3.0
1.Modify EngineDemo, Enemy stand up state bug.
2.Add active member to C3DNode class and deal C3DLight.
3.add sort parameter to C3DGeoWireRender, C3DLineRender and C3DParticleRender