Update combat.cpp
Update combat.cpp
implementing start of magic system
moving magic class out of this
Update combat.h
Create magic.h
Create magic.cpp
Merge pull request #9 from Elder-Sage/master

early morning work
Rename story.cpp to story/story.cpp
Rename story.h to story/story.h
Rename story.txt to story/story.txt
Rename magic.h to magic/magic.h
Rename magic.cpp to magic/magic.cpp
Rename combat.cpp to combat/combat.cpp
Rename combat.h to combat/combat.h
Rename encounter.cpp to encounter/encounter.cpp
Rename encounter.h to encounter/encounter.h
Update combat.cpp

fixing damage so that it will not go into the negatives and end up healing on a hit
Update main.cpp

adding fireball
Update magic.cpp

definition of fireball funciton