CGE2: Implement switchColorMode().
CGE2: Implement switchVox() and switchCap().
CGE2: Rework number().
CGE2: Remove unnecessary stub from run().
CGE2: Add option for enabling color blind mode from the Launcher.
CGE2: Implement Sound::open(), add stub for checkSaySwitch().
CGE2: Fix Sound::open().
CGE2: Remove unnecessary stub from cge2_main().
CGE2: Remove unused local variable from loadScript().
CGE2: Remove unnecessary stub from loadHeroes().
CGE2: Implement the keyboard handler
CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY
CGE2: Remove unnecessary stub from Keyboard's constructor.
CGE2: Hook handling of F10 into the Keyboard::getKey().