WorldModel root IDs are now randomly generated. Optionally a preconfigured ID can be passed.
Added addRemoteRootNode function.
Added unit tests for addRemoteNode functionality.
Added UpdatesToSceneGraphListener for direct graph updates. Bugfix for removal of IDs from pool in case of an error.
Added deletion and retrieval for remote root nodes.
Added remote root functionality to generic interfaces. Adapted all affected observers.
Added addNode() to HDF5 serialization.
Added addParent() to HDF5 serialization.
Added removeParent() to HDF5 serialization.
Added addRemoteRoot() to HDF5 serialization.
Added setNodeAttributes() to HDF5 serialization.
Added further unit tests.
Added advertiseRootNode() functionality.
Added handling of root node to SceneGraphToUpdatesTraverser.
Added RemoteNodeAutoMounter as scene graph observer.
Update of examples to support new remote node mechanism.
Added check to prevent direct cycles in scene graph.
Bugfix for broken FrequencyAwareUpdateFilter.