cleaned up a tiny bit of code to make it cleaner
lazy - stuff is broken but I'm on the right track
lowered roll jump amount
added TODO for how to fix issue #1
Revert "lazy - stuff ..."

This reverts commit e455e1d46317355dd32947b89d99d2b2c51053c3.
bugfix: syntax error (I'm an idiot)
Merge branch 'feature/issue4' into dev
bugfix: wrong sign when calculating double jump
fixed movement to be MMZ-style

almost exactly
Remove levelroom's TODO
Put controls back to the way they were
Make certain physics values closer to MMZ

Specifically, gravity and jump amount. This feels closer to what MMZ
is like
Merge branch 'topic/issue1' into dev

Conflicts (use topic/issue1):
	private/src/e-brainship/levelroom/guy.js
Add handle_no_collisions method to Physical
Fix collision handler to account for normals
Change that garbage `xdir` and `ydir` to `normal`
Fix fake_line_editor wrt vertical terrain normals
Fix comment
Fix fake_line_editor wrt horizontal terrain normals
Fix incorrect argument to handle_collision_results