Fix ClassCastException while checking armor
Add non-tool metal sheets
Revert "Fixed crash due to using clientside code on server. This is going to be stealth updated in."

This reverts commit a18ce31c8a55deb1136f0db7347f9269431a2484.
Revert "Gold pan drops nugget item on success, so that success is more obvious."

This reverts commit 0bc6fdc472c86ebb6d383bcea63da755353c2e83.

Conflicts:
	TFC_Shared/src/TFC/Items/Tools/ItemGoldPan.java
Gold pan once again inserts directly into inventory, plays item pickup sound on success
Changed stalactite breaking texture, modified water drip particles so they don't hang in midair
ClassTransformer now has support for swapping JumpInsnNodes opcodes
TFC_Core now properly checks hotwater when doing an isWater check
Version Bump
Merge pull request #498 from ntwitch/ArmorCastFix

Fix ClassCastException while checking armor
Merge pull request #500 from ntwitch/NonToolMetalSheets

Add non-tool metal sheets to heat index so double sheets can be made
Merge pull request #501 from ntwitch/GoldPan

Gold pan once again inserts directly into inventory, plays item pickup sound on success
Merge pull request #502 from ntwitch/StalacTex

Changed stalactite breaking texture, modified water drip particles so they don't hang in midair
Added the workable/weldable messages to metal sheets
Merge pull request #505 from ntwitch/MetalSheetInfo

Added the workable/weldable messages to metal sheets
Add door sounds to bloomery and fix block render
Fix splitting 100% refined bloom. Plans now auto-select based on input if there is only one possible plan.
Anvil plan selection button now shows the blueprint icon when no plan is selected, to help direct players
Made the berry type registration easier to read and tweaked a few numbers. Most notably unlinked fruitHangTime from refruiting calculation. Bushes can now refruit multiple times in the same year if they are within the proper seasonally adjusted growth times. fruitHangTime is now correctly responsible only for making the fruit disappear from the bush after X number of months.
Merge pull request #506 from ntwitch/BloomerySFX

Add door sounds to bloomery and fix block render