got rid of intrinsic size in entities

Getting rid of intrinsic size in entities becauuuuse:

I think it's empowers modifiers as a composable processor of data

Our entities should be as stateless as possible to ensure that their interface is that of a data endpoint

Intrinsic size doesn't make sense for WebGL entities

If someone made their own entity they would have to apply translations based on origin- which is pretty confusing especially if the entity doesn't have it's own size (see, every entity except for surface)

This idea is pretty much only there for surface.

etc.