Feature #5676: Add new assets and upgrade resolution of MoonWarriors
Feature #5676: Add new assets and polish the game
Feature #5676: Fix blend func issue for WebGL
Fixed #5949: Add type check in cc.loader
Fixed #5949: Add type check in cc.loader
Activate native keyboard for moon warriors
Fixed #5952: Made url check regular expression more flexible
Update README.md
Fixed #5962: [JSB]Ignore alpha value in cc.Node#setColor
Fixed #5961: [JSB]Add missed constants for ccui.ListView
Fixed #5963: [JSB]Refactor cc.Touch.getId to cc.Touch.getID
Fixed #5956: Refactor cc.pool for JSB and activate cc.pool for all kind of object
Update submodules
Fixed #5965: Explicitly use unsigned int instead of cpGroup to solve inconsistence
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-js into develop

Conflicts:
	frameworks/js-bindings/bindings/manual/chipmunk/js_bindings_chipmunk_auto_classes.cpp
	frameworks/js-bindings/bindings/manual/chipmunk/js_bindings_chipmunk_registration.cpp
	frameworks/js-bindings/bindings/manual/cocos2d_specifics.cpp
	frameworks/js-bindings/bindings/script/jsb_boot.js
Feature #5950: Update Facebook test with latest API
Merge pull request #820 from natural-law/develop

Update the reference of submodule cocos2d-console.
Fixed #5967: Use Object.create instead of new
Feature #5950: Fix Facebook test issue
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-js into develop