Added the first file since code review
Added taunt the guards, i'm not happy with these basics solutions. I need to come up with rough modes of escape/behavior
Added it's a trap
Added that there taunt
cleaning up changes
Added the mobile artillery level upon beating it
Updated files for new campaign setting
Added the code for the second mission. A basic copy and paste of the first mission, as no new tools were added
A copy and paste of missions 1 and 2, only changing the order list
added true names exercise.
added starting code
updated 05
Reverted to a simpler version to focus on looping
checked in intial prompt
code works, but with unexpected token on the while line
checked in the default new sight program
Committed submitted code. Created an infinite loop as I couldn't access item health
Updated the program to reflect the actual scenario in question. The program now fights until it kills the door, rather than loop infitely.
Added initial request
Testing