Changed to use VS2013.
Compiling and linking with SDL2 and OpengGL works.
Added few files for the shader handling.
Removed unnecessary include.
Added networkEvents.hh.
Merge branch 'master' of https://github.com/Karethoth/Below

Conflicts:
	src/main.cc
	win/Below.vcxproj
	win/Below.vcxproj.filters