Real full width and height to prepare for responsive canvas
Refactoring: separating render from sockets binding
Redrawing the player when updating the map.
Centered scrolling to stop losing the viewport
Merge pull request #4 from gamesRum/develop-new-ui

Develop new ui
Hiding the map when it is being updated.
Merge pull request #5 from gamesRum/develop-new-ui

Hiding the map when it is being updated.
Merge pull request #10 from gamesRum/master

Adykto's improvements