LIBOMV - MakeAppearancePacket() to allow individual editing
LIBOMV - needed ResetControlFlags to be public for movement
LIBOMV - allow complicated turning without updating the server (so turning and moving can be done in one packet)
Added AssetCallingCard + one extra wrapper for future assetTypes
InventoryManager - Serializable + ToString() for debugging
InventoryNodes are now sortable in their trees
Internal dictionary - create a copy out dict so we can use it slowly
ObjectManager - GetPrimitive lets you just check.. the reason doing it here is so other code can user factory later
Logins - can be aborted (works)
InventoryNodes are now sortable in their trees - w/o a nre
Guard against Assembly.GetEntryAssembly() being null
Guard against Assembly.GetEntryAssembly() being null AND gea.Location being null
Quit XML Login racing (causes null)
GetResourceStream supports not running from non .NET applications (C++)
Many features to the BVHDecoder
Added the ability to copy from object inventory
Removed unused var
Removed non-existing param documentation
Using patch from http://jira.openmetaverse.org/browse/LIBOMV-942
Allow user code to turn on string interning