Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
S_SPRITEBUFFER0 static address
Fix Makefile: .map and .sym
The Makefile previously made the files '.map' and '.sym'
instead of 'poke[red/blue].map' and 'poke[red/blue].sym'
Update INSTALL.md
- git no longer requires gettext by default (needed for "git submodule init")
- Windows doesn't have sudo
- pip mysteriously will not install png.py
Merge pull request #48 from yenatch/master

Clean up post-split main.asm. Get rid of static wram addresses. Lay out a foundation for Yellow.
Merge branch 'master' of https://github.com/iimarckus/pokered

Conflicts:
	engine/battle/core.asm
	engine/battle/e.asm