minesend blueprints 1/3
random tweaks
fixed parsing of partly eaten corpses of proper-name uniques
mark demon lords becoming hostile
invocation preconditions
mark bag of tricks on ground
branch/level seeking cleanup
some utility scripts
check all messages on topline, mark stoning status
prefer fighting adjacent nasties, smaller threshold for enemy distance
fixed shop marking
don't examine anything when engulfed
don't chase fleeing monsters
revisit quest leader on failed Descend
missed secret vault doors in the castle
peaceful long worm tail fix
handle disappeared food/sacfodder
better handling of narrow spaces
diggers/phasers
use unihorn with priority