added a component to store information about the inventory
started working on the inventorysystem, added components and a  system
added functionallity in engine aswell for the system and component to work
added a few lines and some javadoc
updated functionality, the inventory is now drawn on the HUD for example
added some potionsprites and their colors in an itemsystem
added more functionality for potions to work, for example a component for entities with two names
fixed conflicts occuring when trying to merge with dev
fixed even more conflicts when merging dev into items
added componentkey in engine
fixed conflicts
fixed conflicts again
the beginning of itemsystem
Merge branch 'items' of github.com:ravertass/KandidatRoguelike into items
Added CellularLevelGenrator to dev
added clone method to Entity
minor changes to itemsystem
Merge branch 'dev' into items
continued working on using items properly
added manually a few lines that didnt change when i merged dev into this branch