started work on JPS
almost done implementation of JPS
various fixes to A* and map (to make them work with each other) and an apparently working version of JPS without proper testing
removed prints from JPS and added test into Main
added jps to build and fixed minor cs anonfunc invoke
more changes to allow for a debugger
Added debugging stuffs
added test environment
changed from using haxe propertys to normal get set since properties leave the variables as public when compiling to dll
added comment
Fixed JPS, i should stop being an idiot T_T
renamed Map to GraphGridMap as it was more suitable
removed warcraft3 maps since the scenarios do not work correctly with the maps. Added the dragon age origin set as they work correctly. Finally fixed JPS, and it correctly finds a path 100% of the time on the test maps, assuming there is a valid path. Also added extra debug features such as an action queue which can be used for saying in what order things were done such as expanding nodes, setting parents, adding to lists etcetc.