AH-333 Changed character model and pos system
AH-333 Added animation path to the MLX filetype
AH-333 Popping lerp between positoin frames
AH-337 Started working on the system
AH-359 Random fps drop bug removed killed
AH-337 Work in progress
AH-333 Animation blends now work for the forward track
AH-333 Animation blending has been upgraded
AH-333 Fixed movement direction on force move
AH-337 Made some progress in the binary converter and loader in common.
AH337 Splitting it up
Merge branch 'master' into AH-337_Separate_object_from_MeshPhysics
AH-333 Pulled in master
AH-333 New animation blending and edge climb paths
Merge remote-tracking branch 'origin/master' into AH-337_Separate_object_from_MeshPhysics
AH-337 updated .gitignore so that the .txx file is removed.

Warning in player is fixed and separation is done.
Fix tests for Visual Studio Code Coverage.
Merge remote-tracking branch 'origin/master' into AH-259_2d_rendering
Changed the arrow model. AH-259
Fixed the rotation of 2D objects look at function. AH-259