Adding Sphere and Quad Sphere as Assets
Added Engine Version on 21th of May (Camera Update)
Merge branch 'engineUpdate' into develop
Added folder for the documentation files.
Added Small Track as LevelElement
Changed gitignore to ignore all blender Backup files.
Added ice texture.

Added ideas and notes.
Merge branch 'develop' of https://github.com/pampersrocker/risky-epsilon into develop
Added Fracture blend File.
Merge branch 'develop' of https://github.com/pampersrocker/risky-epsilon into develop
Applying fix of Camera Session
Merge branch 'engineUpdate' into develop
Added necessary dll files.
Exported two models.
This file is neede because there is set the right working directory path.
This file is neede, because there is set the working directory path.
Added a rendering component to the player. I think we need to scale our models bigger.
tried some things out.

view distance in third person cam can be changed wit + and -.
Exported Fractured Sphere
Added gppd lib and logfile to gitignore