CORE: renamed CFadeOutPacket to CEntityAnimationPacket
added a behaviour flag to stop a mob from fading out and despawning
moved m_BCNM from CharEntity to BaseEntity, renamed to PBCNM
new script call: luaBaseEntity:getCurrentAction
SQL: add no despawn behaviour to 8-4 Prishe
Merge branch 'master' of https://github.com/DarkstarProject/darkstar