refactored nod
Merge pull request #49 from boyP/master

Added the Patient Scene and the Scene Fading
Committing Kayla's code for the AnimationManager with a test scene.
Added extra argument to constructor in GameState.cs.
Added StareTrigger.cs and modified ObjectStare.cs. Added a sample stare state to the SampleScene
Added object stare logic to SampleSceneState.cs
Added untracked meta files
update nod detect
Merge branch 'master' of https://github.com/corychang/Patient
Added LightPulse code
GUITest.cs -> DialogManager.cs and also have DialogAction's done()
called when the text is done playing.
reserialize assets
Reorganize
Commited refractor
saving scene state
Merge
Fix some warnings
new dialog code, dialog 4 beginning
saving CoreySceneState
merge