MainMemory - Adding SAModel, with loading and saving of model data. Object class not done yet.
MainMemory - SAModel: Added SAModel.Direct3D project, added VertexData class and Attach.GetVertexData(), removed Poly.ToTriangles().
MainMemory - SAModel: Added LandTable and COL.
Sonic Adventure Disassembly: 7z compressed idb files.
MainMemory - SAModel: Initial commit of SADXLVL. Can view levels, texture coordinates broken.
MainMemory - S2LVL: Fixed FG export with unknown objects.
MainMemory - SAModel: Converted from .NET 4.0 / SlimDX to .NET 3.5 / Managed DirectX, broke polys in the process.
MainMemory - S2LVL: Added saving of Blocks, Chunks, Layout, Objects for SCDPC, fixed alternate palette saving, added Build and Run item to File menu, replaced COMPRESS.EXE and EXPAND.EXE with SZDDComp.dll based on mscompress.
S&K: renamed "General/Blue Sphere/Kosinski Art/Normal Text.bin hi " to "General/Blue Sphere/Kosinski Art/Normal Text.bin"
MainMemory - SADXLVL: Finally fixed UVs and missing polygons.
MainMemory - SAModel: Added INI loading and saving for everything from Attach onward.
SADXPC Disasm: random stuff...
MainMemory - SAModel: Added INI loading and saving for Object.
MainMemory - SAModel: Finished implementing all remaining classes, added Animation class, SADXLVL now loads level data from an INI file.
MainMemory - SAModel: Fixed all the pointers, COL.Flags.
SADXPCTools: Added LandTable support to split and build.
SADXPC Disassembly: Added split folder for files related to split data files.
MainMemory - SAModel: Deleting sonic.exe.ini
MainMemory - SAModel: Beginning to add wrapper class for level pieces so they can be clicked on and have properties in a PropertyGrid. Also renaming SADXLVL to SADXLVL2.
MainMemory - SAModel: Added basic editing and saving to SADXLVL2.
MainMemory - SAModel: Fixed position/rotation editing, added OBJ import, added icon.
MainMemory - SAModel: Fixed position/rotation editing again, added cut, copy, delete context menu, material editing window.
MainMemory - SAModel: something idk
MainMemory - SAModel: Start position editing
MainMemory - SAModel: Object position editing, object definition framework, ring definition.