* hide focus outline on all active dice initially; make it appear when player presses tab to focus on any die
* unit test for new function
* jshint: line too long
Removed logic that clears BMGame->optValueArrayArray when BMGame->optRequestArrayArray is empty
Merge pull request #1015 from cgolubi1/962_invisible_focus

hide focus on dice until keyboard navigation is used
Merge pull request #1016 from blackshadowshade/921_option_reset

Option values are now not cleared when there are no more active option dice remaining
* suppress determine_initiative action log entry if it's in the same game instance as a completed react to initiative action
Merge pull request #1021 from cgolubi1/1009_duplicate_initiative_log

suppress determine_initiative action log entry after focus or chance activity