Create the new blocks on the client side.
Update the inventory icons. Add new blocks to server. go fmt.
Put a bandaid on a race condition.
Update the flat world to generate random blocks.
Merge branch 'master' into terrain-blocks
Add the new blocks to the items.
Invert the block properties.
Us an instanced rand, instead of the global rand.
Make the block seeding clear.
Merge pull request #162 from crazy2be/terrain-blocks

Terrain blocks