Update Readme.md

Update OS X requirement to 10.9 as per https://code.google.com/p/dolphin-emu/issues/detail?id=7243
Update CMakeLists.txt
Fix name conflict between SoundTouch BOOL and ObjC BOOL.
Switch from deprecated Carbon idle tickling to Cocoa power assertions.

Also, this avoids keeping the system awake if a game is not being
played.

Frankly, I don't know what the point of precisely tracking these things
is, but that's how the API works.  Feel free to add analogous
functionality on other platforms.
Update Main.cpp version checks.
Upgrade AudioUnit API usage.

weird that such a simple change doesn't seem to have any obvious
documentation on Apple's website or elsewhere...
Update Externals/SFML to 2.1

- all files converted to unix line endings
- files from other subsystems and most of system have been removed
- include/SFML/System.hpp and include/SFML/Network.hpp modified to
  not include removed stuff
- IpAddress.*pp renamed to IPAddress.*pp to workaround git apply bug
  with case-only renames
Port dolphin to SFML 2.1
Merge pull request #1561 from comex/10.9

Update OS X Requirement to 10.9 + fixes
Merge pull request #1522 from jcowgill/sfml-2.1

Update / Port to SFML 2.1
Arm(64)Emitter: Make some variables static
Merge pull request #1593 from lioncash/arm

Arm(64)Emitter: Make some variables static
Fix building with PCH disabled.
Merge pull request #1594 from rohit-n/build-pch

Fix building with PCH disabled.
JIT: clear FIFO write addresses when block cache is cleared

Fixes a spurious FIFO write check which caused a flags locking assert in
Splinter Cell: Double Agent.
Merge pull request #1599 from FioraAeterna/fixfifowrite

JIT: clear FIFO write addresses when block cache is cleared
Fix wiimote connect hotkeys.
JIT: remove "fast interrupts" option set and then used nowhere
Merge branch 'master' of https://github.com/CarlKenner/dolphin into VR-Hydra
Merge branch 'wiimote-hotkey2' of https://github.com/RachelBryk/dolphin into VR-Hydra

Conflicts:
	Source/Core/DolphinWX/Frame.cpp