namechange _frame --> _frameCount
MyAvatar's ragdoll is the main simulation ragdoll
make factories an array instead of map
removed addOrUpdateEntity() replaced with more efficient approach
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
ragdoll simulation now in model-relative frame

(same rotation as world-frame, but translated to MyAvatar origin)
working towards more dials for InboundAdioStream
getting animation working again
add other ragdolls to simulation
more animation work
VerletPoint::_mass is now private

We set the mass of other avatars artificially high
so they are less movable.
merge upstream/master into andrew/ragdoll
Working on ray intersection testing.
todo
remove animation server
todo
remove animation server
Divided when I should have multiplied.
small change to force rebuild
Merge pull request #3262 from ZappoMan/master

remove animation server