Fixed placing bell on aludel in creative mode removes item.
Updating some broken bag code
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_large.png
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_medium.png
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_small.png
Fixes #625
Prevent Alchemical Bag GUI from being opened while it's inventory is being finished up
https://github.com/pahimar/Equivalent-Exchange-3/issues/599
Fix Alchemical Chest/Bag gui texture paths
Add in missing IInventory method
Fixes #626
Merge pull request #629 from Dynious/calcinatorFix

Fixes #626
Fixed #626 with stack sizes > 1
Merge pull request #630 from Dynious/calcinatorFix

Fixed #626 with stack sizes > 1
Added sucking in items ontop of calcinator.
Merge pull request #621 from monster860/master

Fixed placing glass bell on aludel in creative mode removing the item. Also, fixed glass bell rendering sideways for one tick when being placed.
Merge pull request #635 from Dynious/CalcinatorSuck

Added sucking in items ontop of calcinator.
Fixes #632
Fixes #632
Break out single item stack sizes from stack sizes > 1
ISidedInventory support for the Calcinator (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611)
ISidedInventory support for the Aludel (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611)