Additional functionality for damage shield and skill damage taken
effects va the npc_spell_effects table. See change log and wiki.
Implemented SE_AlterNPCLevel
Implemented 'special_abilities' 38 ALLOW_BENEFICIAL (Allows an NPC to recieve player buffs/heals)
Implemented 'special_abilities' 39 DISABLE_MELEE (Prevents NPC from auto attacking, will still aggro)
Merge pull request #159 from KayenEQ/Development

Additional functionality for damage shield and skill damage taken effects via npc_spell_effects  table.
Merge pull request #1 from EQEmu/master

EQEmulator Changes as of 06-14-2014