first try
Merge branch 'master' of github.com:nodeGame/nodegame-server into messaging_queues
Handle ACKS, make SocketDirect use objects directly
messaging queues, added intervals
Merge branch 'master' of github.com:nodeGame/nodegame-server into messaging_queues

Conflicts:
	public/javascripts/nodegame-full.js
tracking down socket issue
Reliable Messaging
Merge branch 'master' of github.com:nodeGame/nodegame-server into messaging_queues

Conflicts:
	public/javascripts/nodegame-full.js