revert old building texture saturation levels
Merge branch 'master' of github.com:gwaldron/osgearth
Change tolerance in LODBlending to 0.09 to support older graphics cards that were having issues with the previous 0.0001 value.
Merge branch 'master' of https://github.com/gwaldron/osgearth
Merge branch 'master' into topic-multiprocesssseeder
Removed old code
Moved TileHandlers closer to where they are actually used.