start implement the "reselect and modify" mode:
see: al.obj in lha archive from
http://aminet.net/package/util/libs/Microbe3D
(hope github stopps so the commits to master PR's)
reselection mode ready, but not tested for android
Default material has no name

rewrite of aaeaf9bdb9ad1be0e7519d2a9a74186a5aae835, use tmp variable
ScenePreprocessor do this per se...
Merge remote-tracking branch 'upstream/master' into fix-obj-importer-for-reselection-modus
make a decision...
Merge branch 'off-file-fixes' into trunk
Merge branch 'fix-obj-importer-for-reselection-modus' into trunk
try different versions of material file name
try different versions of material file name
adjust the ndk-build location in the build.sh script