Adding a basic empty function
Added lux
Basic filesystem stuff
Content have the default path '.'
Initial data structure!
Created tileset files and first level.
Fixed first level
Fixed stairs name
We can now get the correct map info from the exported Tiled lua file
Merge branch 'messmerge' into dev

Conflicts:
	.gitignore

:q
Now outputs rooms into output file. Also de(re?)inverted y coordinates.
Converter now gets the hero starting position from a Tiled hero object
Added room neighborhood. Also changed how stuff is written into the output file.
Minor cleanup in hero starting position
Reading objects from tiled lua file.
Started adding object support in converter. Also now using lux preprocessing and a templtate file. And stuff.
Added executable directive to tiled_converter
New attempt at generating recipes
[Merge] Conflict resolution
Level prototype changed to include new stuff to be implemented