Mesh arrays replaced with vectors.
Added new worldapp class to examples, changed examples makefile to be more explicit
Adding files neglected previously
Added equals operator for Buffer and IndexBuffer.
Added set functions to buffers for easy assignment using a pointer and size
Merge branch 'bufferequals' into rendererg
Merge branch 'meshvector' into rendererg
Replaced short with unsigned short in mesh
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Merge branch 'worldapp' into rendererg

Conflicts:
	examples/worldapp.cpp
	g2c/sprites.h
updating worldapp
RendererG quad working.
Added the drawing of a non-quad mesh to RendererG