RaycastMesh work der started I'm going to pick up...
Partial port of der's map rewrite, no new azone format yet but it's coming.  Will convert legacy map formats on the fly atm.
Merge branch 'master' into raycast
Changes for intel Mac OSX build
Backward port to OSX 10.6 (Snow Leopard)
Merge remote-tracking branch 'upstream/master'
Apparently 0 is a vaid file descriptor in OSX
More hatelist fixes. Trying to nail the crash :S
Merge branch 'master' of https://github.com/EQEmu/Server
hatelist fixes to fixes to fixes
Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
SE_LimitInstant will now also work when set to include instant spells.

Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
Revert "It's never ogre with these hatelist crashes.."

This reverts commit dffee38dc622254a9847e1a09d79c572d1aaf388.
Merge branch 'master' of git://github.com/EQEmu/Server
Merge pull request #143 from KayenEQ/master

Focus limit changes/additions
Developement Branch AISpellEffects.
Debug crash on NPC death.
fix
Fixed a zone crash in spawn_conditions.
spawn_events changes, fixes, and additions.
Merge pull request #138 from Corysia/master

Changes for intel Mac OSX build
Darwin caused ipc mutex to stop working for non-darwin, non-windows systems. Hopefully fixed
Merge git://github.com/EQEmu/Server into AISpellEffects