Asteroid/Mining Mobs ver 1
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Some more AI behavior var tweaks
Kinetic gun can now break through mining tiles due to the goliath being able to possibly trap you in an unwinnable situation otherwise
More mob behavior vars in hostile animal, added Passtable to hivelord and brood and removed their environment smash
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash

Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Hostile mobs with environment smash enabled will break out of containers/disposals/sleepers
Hostile mobs with environment smash locate and break the containers/disposals/sleepers that their targets are hiding in.
Added proper sprites for the kinetic gun, removed redundant lines in hostile mobs, fixed an issue with mining mobs where they would update their icons after death if something was thrown at them
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Merge pull request #2480 from Ergovisavi/Miningmobs

Hostile mobs behavior overhaul, 4 new mobs, Protokinetic Gun