Almost working copy of pathfinding calculation done seperately from the agents.
Merge branch 'master' of https://github.com/systemKMP/AAU-CPH-2014-MED5 into Navigation

Conflicts:
	Assets/Materials.meta
	Assets/Prefabs.meta
	Assets/Prefabs/Agent.prefab
	Assets/Scenes/PathfindingTest.meta
	Assets/Scenes/PathfindingTest.unity
	Assets/Scenes/PathfindingTest.unity.meta
	Assets/Scripts/Navigation.meta
Merge branch 'master' of https://github.com/systemKMP/AAU-CPH-2014-MED5 into Navigation

Conflicts:
	Assets/Scenes/PlayerMovementTest.unity
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll
nat use change
nat change again!
connect via guid test