test passing for game.getRandomInt
* update runner.html file paths
Extract column creation from level creation
test passing for createLevel
* now calling createColumns within createLevel
move column creation to level
* its not the game's job to be creating columns
Set up infrastructure for timer functions
refactor test for stopTimer using sinon-timers
* update Level to be instantiated without columnValues in
beforeEach hook & level.js
refactor updateLobby's naming & iterator
Merge pull request #17 from salarkhan/test-the-rest

Test the rest