Initial push of the watermark program,
Gui.java - Main class to be run and contains the execution of workers for the processing of watermark
ImageFilter - Allows the browse button for the watermark to select specific files
WatermarkPreProcessor - SwingWorker that calculates the position of the watermark in a different thread
WatermarkProcessor - SwingWorker that draws the watermark onto the image and saved it into the "Watermarked" folder
WatermarkedImage - Object to store information per-image to be watermarked including the position of the watermark

Gui.form - Netbeans generated form to allow for the easy construction and maintenance of the GUI class