added a few commands to the hash
added a "composition" container to everything and changed hidden to inventory
make the sticks on a branch separate sticks
add in composition elements to some things
create Meat, Bone, and Health for Characters
can only equip two items at a time
INVENTED cut damage and bludgeon damage
swapped out "weight" in favor of "mass"
Merge branch 'master' of github.com:DizzyDogg/Wilderness
Merge branch 'master' of github.com:DizzyDogg/Wilderness