Changed README for LD30
Removed temporary asset
Change window title to 'Connected Worlds'
Added key handling to Game object.
Refactored some more of the base goodness into base
Tidyup with base Base base base
Added spaceperson. Started particle. Started writing SDL_image binding
Image binding is officially TODO until ...sometime
Added includes, got SDL2_image included
Load and render spaceperson
Moved loading into some Init functions, started terrain
Gofmt'd
Made tile terrain work, ish
Trying to locate the crasher
Tidyups
Big refactor
why
More error
Gofmt'd
Fixed crashing problem. Rendering off main thread, duh.