some problems with map
more kinect mapping (UNTESTED)
mostly fixed
modifies segment3f_to_2f to use the kinect mapping
Merge branch 'kinectmap' of https://github.com/abardam/ghost-system into kinectmap
working PTAMM
ptamm specific stuff
fixes some bugs
need to adjust capture size (must be equal to VI)
working ptamm, VI still not working
cutting proportionally
makes mapDepthToSkeleton more consistent
adds ScaleAndCrop for kinect resolution -> 640x480
BUGS with kinect mapping
map camera points is accurate; bug is in inverse camera matrix
adds makeRays function for inverse mapping
modifies cylinder projection to use makeRays
adds function to calculate kinect intrnsic parameters (UNTESTED)
working kinect camera params