enable charachter templates
Fix gun compare
remove indirect references to map (g->m) in map.cpp
remove indirect (and sometimes wrong) access to player through g->u
fix some plurals
heavy duty frame

added done_vehicle_hd which will try to spawn custom_hd (heavy duty
frame)
make vehicle cache work correctly with existing vehicles
No longer display [D]ragged vehicle items in [A]ll square when panes are set to [A] & [D]
fix map::board_vehicle bug
use overmap terrain with id="" for non-existing terrain
Merge frenzy\!