Set floating flag correctly when placing unit
Missing argument
Fixes floating bug fix
method for determining origin voxel of actions

this method will be used by projectiles as well as the AI when making fire
point estimations, and offset the origins according to vanilla specifications
modify how throws are deviated using vanilla formula
refactor throwing validity estimations.
Merge pull request #752 from cfailde/stopflying

Set floating flag correctly when placing unit
fix arcing shots
Fixed inventory showing up for tanks.
Updated portuguese soldier names.
add lofts and special types to MCDPatches.
Show medi kit quantites in inventory
fix textlist issue, question mark.

clamp textList selector to ranges above 0

because in higher resolutions and or weird aspect ratios, the math can get
screwy here (floor with negative and unsigned things and oh god please no)
allow for odd sized hwps
fix tank clip sizes in new battle.
stop sacked soldiers screwing state

security! escort this man from the premises and make sure he doesn't
break our text list on the way out.
fix floating stuff.
Fixed palette bug when switching between Geoscape messages and Basescape.
(not a proper fix but a simple fix)
make sure to square armor sizes for tanks
throw curvature is a derivative of strength to weight