Remove Tetris (will be re-implemented later)
Basic structure for the minigames
Basic structure for minigame GUI
Simplify start_minigame
Expand minigame UI
per-minigame input handling
Improve server checks for minigame players
Basic minigame session SV-CS linking
Handle minigame input as an event
Hud panel to start/join minigames
Fully implement the minigame management panel
Refactor Minigame[Create->Menu]
Clean up input handling
Basic setup for clickable gameboard tiles
Invite UI
Invite players to join a game
Force minigame players to be observers
Minigame icons
Minor changes
Create client-side entities for minigame players