Adding clipping for offscreen entities
Merge pull request #5 from computc/master

Pulling from upstream..
Fixing for merge..
Adding simple Enum for AI State
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/entities/Thug.java
Enemies have circles updated with their position.
Attempting to draw circle around enemies...
made the hero less blurry
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/entities/Enemy.java
	Adventure/src/computc/entities/Thug.java
Import Errors and Bad Reference fixes across project
Adding audio libraries for slick's AudioManager.
Adding generic tune for background music
Load static audio file for looping audio at startup
Merge branch 'master' of https://github.com/computc/adventure
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/AssetManager.java
Merge pull request #37 from fpruitt/master

Feature: Background Audio Playback
Merge branch 'master' of https://github.com/computc/adventure
TitleScreen added; hero kickBack after collision with enemy
Hero kickback fixed; enemies now kickback after melee attack
all of this was implemented within the hero's checkattack()
Loafers turn red when angry; fixed animation glitch