remvoe nodes created during play mode when stop is hit
fix startup of published states to playmode, fix bind of initial event body
more work separating edit and play modes, fixes to character controller and missing images in the mapbrowser. Fix annoyance that caused menu to click itself 10 seconds after load
more fixes to alignment of play pause, kernel update, character login
fix texture loading error caused by creating scenemanager twice
logout button returns to world homepage, carry query on login redirect, remove driver stages, return even undefined properties, move standingon prop to top of character prototype chain
make sure that published worlds start up in the playing state
Merge branch 'development' into vle