Bounded context implemented
Working post on createGame
BoundedContext test, using jsmockito
added some structure and refactoring
now able to store events
now able to store events
Client side post on tictactoe
GameHistory implemented on server
working on game logic, tests broke though
The tests now work correctly, no flush error
refactoring code
Win on last turn now works correctly
refactoring code and routing, test fails on JoinGameCtrl
Tests now work and e2e testing has been implemented
Small fix
flush fail again, need to fix, e2e improved