Update README.md
committing this just because its late and I’m really tired and i don’t know why it works
kick ass new scaling system. design your goodies at one resolution and TouchKit will automatically scale them
removed anchor
the great whitespace cleanup of '14 due to the new MonoDevelop Add-in I made to kill whitespace (Better File Saver)
Update TKSwipeRecognizer.cs

sometimes for a battle game we need to know where the Start Point come from when using Swipe (hook, upper cut)
Merge pull request #4 from junian/master

Update TKSwipeRecognizer.cs
made property case match the rest of TK
Touch simulation improvements

- Support for more complex multitouch gestures. One can pan like
before, but then add a second finger during panning as well as
transition from two fingers to one finger.
- The simulated touches can be dragged together by holding down the
left shift key.
- Bugfix for the delta position of the simulated second finger (before,
the delta position was the same for both fingers)
- Bugfix that caused flickering of the visualized touches
- Simulated touches now also deliver touches in the Stationary phase
for more realistic simulation
- Improved the inspector view by grouping together debug settings and
enabling/disabling obsolete settings during configuration
- All touches can now be visualised for debug purposes, to also
visualise the touches received from a Unity remote
Merge branch 'master' of https://github.com/YooApplications/TouchKit