Queue entity actions sent to clients until the next network tick. This makes it easier to send server actions which are ensured to take place after entities created at the same time have been replicated to clients.
Mystery fix for finding Boost on Linux.
Use latest OSX SDK with Xcode to match Ogre.
Removed redundant OSX SDK root assignment from BuildDeps.bash
Bump version number. Initial changelog entries. Patch qjson CMakeLists.txt on Linux to allow building on Ubuntu 12.04 LTS.
Build Boost as 64-bit when necessary.
Spelling in WhatsNew.txt.
On OSX, always build kNet without Boost to avoid possible crash issues.
Delete headers from frameworks of the app bundle. Closes #702.
Initial support for registering unknown components as EC_PlaceholderComponent, when sufficient data is available.
Create placeholder component typeId by hashing the typeName if not explicitly specified.
New network message for transmitting structure of PlaceholderComponents across the wire.
Created a new protocol version for sending the static-structure component descriptions. Not sent to protocol v1 (original).
Renamed SceneAPI's RegisterCustomComponentType() to RegisterComponentType(). Added function IsComponentTypeRegistered() which checks both factories and registered placeholder types.
IComponent: Implement creating QObject properties for dynamic component attributes. This change wont affect any staticly structured components. It will add reading and writing dynamic component properties directly from a variable (mostly nice for scripting). Example: ent.dynamicComponent.CreateAttribute('int', 'My cool attribute'); ent.dynamicComponent.myCoolAttribute = 10; print(ent.dynamicComponent.myCoolAttribute); Works for all IAttribute types via QVariant (IAttribute::FromQVariant and IAttribute::ToQVariant) just like you would use EC_DynamicComponent::SetAttribute writing and EC_DynamicComponent::Attribute for reading.
CoreStringUtils: Add function for camel casing and checking for alphanumeric strings.
Allow creation of attribute dynamic properties to EC_PlaceholderComponent, whose attributes are dynamically allocated, but is still supposed to mimic a static-structured component. Fixed moc creation for EC_PlaceholderComponent.
Added example scene for creating a custom static-structured component from script.
Use our own ComputeHash() for making up component type ID's. When computing type ID from name, use the form of typename without EC_ prefix.
Read protocol version from webclient login.