Application of new wander AI

For every jurassi dinos, I apply new wander AI
Set Atrribute 'followrange'

this can cause expansion of attack range of dinos.
Trying to add sprinting functionality

Can someone make the triceratop’s “panic” speed faster? Currently, the
triceratops doesn’t move fast enough to realistically require a
sprinting animation. Due to the fluctuating nature of the f1 parameter,
the animation might bleed over into the walk unless the value at which
it is triggered is raised.
Improvement of Wander AI

Now my code ONLY affects wader ai. I took the report that generating
path cause lag, from now that would be highly improved.
I think 'sidewalk' problem is caused by other reason. I will check that.
Merge pull request #1 from JurassiCraft/master

Merge