Rewrote stalactite/stalagmite code to no longer be tile entities. Should cut down on chunkloading lag from these sources.
disabled quern animation to help stop lag.
Added IInnateArmor which allows mobs to have defenses without the need for armor. If they are wearing armor as well, the effect is additive.
skeletons now attack half as fast to counter how hard they are to kill now.
Fixed my improperly implemented Innate Armor code
Localisation organisation

Mostly just sorting stuff and checking if everything is in the
multilanguage google doc.
fix
fixed incorrect dirt on worldgen
fixed pottery logs not drawing all sides
Maybe fixed an instance of sequoia CallableLvl1 Crash
Updated Version to 0.78.0
Merge pull request #441 from aliceingame/Build78Fixed

English localisation update
Added null check to HandleItemHeat
Fixed Bread recipes still using the old system.
made sure that dough is no longer edible
whole grains are now raw food that aren't edible, this way decay etc appears in the tooltip
Version Bump
Fixed the memory leak due to sea plant rendering
Version Bump
Moved some ingot pile code around to make it less cluttered