dont update first frame in map after it has been created
fader emitting signals after 1 and 0 reached, that itbecomes reallyblack. First frame after map creation is skipped
removed msleep in map beeing for testing only
made mutexes mutable to edit them in const, getter setter
added missing mutable to mutex member variables, corrected pause on text box and on map switch, fader/atlas no longer paused