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* caching completely run server side using global commands
* new variable to set aggressiveness of caching
Optimized MAT loadouts:
* Fixed: MAT spawned without a rocket in their tube. Had to be reloaded manually.
* Tweaked MAT loadout to make a significant difference between MAT and RAT:
MATG - light: 1 AT, 1 HE.
MATG - medium: 2AT, 1HE
MATG - heavy: 2AT, 2HE

AG mirrors these numbers.
NATO MAT (NLAW) has same numbers but AT only (so 2 AT for light etc.)
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Merge branch 'dev-MATloadout' of https://github.com/Wolfenswan/F3 into F3_ws
Added caching from F3 dev
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Merge branch 'F3_ws' of https://github.com/Wolfenswan/A3-Missions into fa3_c69_AfternoonDelight

Conflicts:
	f/assignGear/f_assignGear_csat.sqf
	f/assignGear/f_assignGear_csat_b.sqf
	f/cache/fn_gCache.sqf
	f/cache/fn_gUncache.sqf
	ws_fnc/Tools/fn_collectObjects.sqf
	ws_fnc/config.hpp
	ws_scripts/ws_postInit.sqf
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Merge branch 'F3_ws' of https://github.com/Wolfenswan/A3-Missions into fa3_c69_AfternoonDelight
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Test for alternative
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