Update native fixing stuck touch-screen analog stick problems
CMake: Detect ARM from processor setting.
Qt: Move debugger files to a new dir.
Qt: Use inbuilt png handler instead of building libpng. Resolves a conflict with QWidget and QPainter in desktop menus.
Allow DrawPixels (uploads) to handle alpha.

Doesn't update stencil, but at least it updates alpha.

This was fixed to 1.0 before because we had blending enabled by accident
during DrawPixels().
CMake: Cleanup more names.
Use the pre-world normal in software proj mapping.

Fixes #6081.
Support reversing normals in software transform.
Upload the color/stencil buffers on FBO creation.

Fixes pausing or loading a savestate in Star Ocean (previously your
character became invisible until the screen panned.)
Clear depth buffers to zero, not 1.0f.

Memory is generally initially zeros.
Clear stencil to 0, not 1.

Memory is generally initially zeros, after all.  Fixes #5205 (or at least
improves it?) and fixes #6226.
CMake: Support compiling a 'generic' architecture target. Will have to disable JIT first.
Merge pull request #6362 from unknownbrackets/gpu-minor

Upload stencil/color on FBO create, clear depth/stencil to 0, fix software transform