More ACP work done.

Updated: 

Fixed timer, warning messages, and zoning requirements/reset for seed afterglows. 
Used custom status effect to accomplish timer and messages.

Add-on still disabled by default in settings.lua
I have also disabled BCNM separately (it is partly coded, and commented out).

I had forgotten to change the spawn type of the 3 Goblin NMs in my previous pull request.
Those are fixed in this one. Also de-tab-ified a lua for NPC in Qufim Island.

Updated textID's with help from Maxtherabbit.