Remove obsolete —upgrade-map-v5 and --setings-value commands.
Make the TS Construction Yard selectable

Increasing the size of the selection box to make the Construction Yard selectable.
Polishing/normalizing new GUI
Fixed training camp map

Removed unused traits,
fixed prerequisites
and fixed two typos.
Made dog buildable at fort lonestar
Merge pull request #6518 from s1ww/player_gui

Polishing/normalizing new GUI
Added IUtilityCommand and move default commands into Mods.Common.
Merge pull request #6516 from LipkeGu/patch-1

Make the TS Construction Yard selectable
Revert "Polishing/normalizing new GUI"

This reverts commit 5020c7a73ed2352656a7cab4ccfb621854f6582b.
Merge pull request #6527 from pchote/revert-6518

Revert "Polishing/normalizing new GUI"
Merge pull request #6493 from pchote/utility-commands

Move utility commands into the mod assemblies.
Merge pull request #6519 from abcdefg30/trainingcamp

Repaired Trainingcamp map
Add Mod.Common Graphics

Moved Graphics to Mod.Common
Check world for null in MusicPlayerLogic to prevent crashing the lobby

Fixes #6517
Prevent player name from becoming part of a formatting string.

fixes #6524
Merge pull request #6522 from obrakmann/fix6517_lobby_music_crash

Check world for null in MusicPlayerLogic to prevent crashing the lobby
Merge pull request #6526 from MatthijsBenschop/debug-crash-fix

Prevent player name from becoming part of a formatting string.
Merge pull request #6521 from steelphase-forks/common-graphics

Add Mod.Common Graphics
Implement (new) IConditionalTeleport in MadTank.
Prevents MadTank from being teleported after deployment.