Automatic aiming less player-dependent, less hardcoded
Rework turret and monster turret AI
Makes hacked bots much less dependent on player
Cleanup, move default range declaration
Retrace the lines to ensure perfectly accurate flamethrowers
Handle digging and submerged hostiles
Move turret visibility checks to Creature::sees
Spider tweaks

Reworks the spider "fur" to something marginally more realistic, links the chitin and fur branches, and adjusts a dream now that spiders sleep in webs.

Fixes #10616.
Working omnidirectional cameras
Working omnidirectional cameras
Better jsons
Drop directional cameras for now
Move hardcoded parameter to json
Remove directionals once more
Rename stuff
Merge branch 'master' into automatic-aim-ai

Conflicts:
	src/player.cpp
	src/vehicle.cpp
Unused variable
Correctly upload json fix
Fix weighting too
Increases mininuke crafting time.

Because a man-portable thermonuclear weapon should take more than forty
minutes to create.
Merge pull request #10633 from jokermatt999/quiverfull

Quiverfull fixes