1.7.2-1.2.0

Sandbox Mod II 1.2.0:
- Medkits will now only work if the player has less than his/her max
health (20).
- Fixed a bug where Medkits heal more than 3.5 hearts.
- Ruby Bows will now detect the player's total max health (this means
that you can now increase/decrease your max health and the bow will
still fire infinite arrows as long as you have max health).
- The Ruby Pickaxe will now deal +5 attack damage to mobs like the
Diamond Pickaxe.
- Human mobs will now pick their own unique names on spawn. You can
rename them if you want.
- Everything in the mod will now load when the mod loads, instead of
before it loads.
- Normal Human Archers and Knights will now follow the player if the
player is holding a Sword or a Bow.
- Added the Stone Sword to the Human Knights (Normal and Evil).
- Human mobs no longer spawn with Chainmail Armor.