Add blue spell script for regeneration, add check for monks Invigorate merit trait to Chakra, modify existing regens to remove chakra's regen because -all- regens overwright chakra's regen even if weaker.
CORE: fixed some SqlHandle logic when loading equipped gear from database
PROJECT: fixed 64-bit build on Windows, added proper 64-bit mariadb library, removed unneeded SSL libraries
Implement Warp Ring, Homing Ring and Return Ring
Add HP and MP multipliers to config.
Make it possible to set drop rates in configuration.
Fix for wardrobe ammo deleting items from inventory
Update effect enumeration to include remaining missing effects currently in client.
Script blue magic spell "Battery Charge"
Updated blue_spell_mods.sql and spell_list.sql
GM command to reload a specified global lua without a server restart.

This command expect the user to know wtf they are doing,
but has a default permission lv of 4 so that helpers or less experienced GMs do not mistakenly misuse it.

Use with caution, as some files ( like player.lua ) can cause you problems if you reload them using this.

I have disallowed player.lua and server.lua by default.
Typo fix.
My apologies, I was sure I'd executed this prior to my last commit but I somehow missed this.
Added a helper procedure to calculate the decimal value of the passed ip address for easy configuration
Remove duplicated useless conditional
issue #464

Check equipment type before trying to skill  up after song
Better faceing check
Remove delay between attacks
Allow going to attack mode anytime.
Disable furstating automatic disengage. Player can always disengage manually.
Allow rare items in different bags.
You can only obtain one item per hunt, but you can store in mog house
more than one. You can also withdraw and carry more than one from there.