[~]Continue bringing our code base closer to Daedulus's. (Yes this will probably eventually turn this into a DirectX version of Daedulus, or close to it)
[~] Use Daedulus's method for DKR Matrix, works a million times better with nowhere as many lines.
Fix the enum that doesnt exist
Add x64 to project files

Also push WINVER to windows 7 for correct defines and lib imports
Get rid of some inline asm in favor of standard code so x64 compiles

Stuff that still compiles on intel c++ is not replaced so x64 won't
compile on msvc yet