figured out how people win

I changed the players to just 2 and now I'm going to brute force the
method that checks if someone won or not. (SO PAINFUL)
I've taken out a lot of the smaller methods that I was going to use,
but this also made it much easier to see the code that I'm working on.

Before I tried to add every cube int (the third thing for each piece)
and then use a recursive method to add them up in different groups of
4, but I couldn't figure out a way that would test every single
grouping.

After that I worked with zach on trying to find a way to check the
surrounding areas near the place that the player chose to see if there
are any pieces that would make him/her win. (E.g. just check the spaces
around the piece) but then I realized that since I'm doing mine 3d it
would take way too long since there are too many possibilities. (All
den if statements)
I then tried to find an equation that would search through the
different spaces, but then I again realized that the different spots
would have different specifications since subtracting out of the wrong
one would create an error.
so much code

ALLL THE CODE

ALLLLLL OF ITTTTTT

74 ways to win?
wait jk 74 ways