Fixed bug which broke rendering colored modifiers, modified key style test to cover case
Remove temporary text element after measuring it

Fixes #222
Update Raphael to 2.1.2

Fixes #207
Removed binary from repo.
changed barline length calculation
made THICKNESS an object property; added test case
- Clean up auto-beam tests
- Add test for auto beaming with inconsistent stem directions
- Add test for a beat group with an unbeamable note within it
Added a `maintain_stem_directions` config option to `generateBeams()`
Fixed bug where beaming over rests in a stem down group resulted in incorrect beam placement
Fixed auto-beaming edge case. Added a test to cover case.
Added automatic accidental generation, includes tests
Adding more granular tests for automatic accidental placement
- Renamed `generateAccidentals` to `applyAccidentals`
- Moved `createScaleMap` to `Vex.Flow.Music`
- Added note in tutorial
Merge pull request #220 from Silverwolf90/fix/key-style-bug

Fixed bug which broke rendering colored modifiers
Merge pull request #224 from drewish/raphael-text

Remove temporary text element after measuring it
Merge pull request #225 from drewish/update-raphael

Update Raphael to 2.1.2
Added basic Ornament class
- Can delay the ornament, specifically for delayed turns
- Can include upper/lower accidentals
- Added ornament glyphs to Vex.Flow.Font
- Includes tests
Fixed ornament author.
Updated author in tests.