COMMON: Heed parameter caseInsensitive in FileList::getSubList()
COMMON: Heed parameter caseInsensitive in FileList::findFirst()
SOUND: Remove unused parameter source in SoundManager::fillBuffer()
COMMON: Add an UNUSED macro to denote unused function parameters
GRAPHICS: Add TODO to investigate non-use of parameter

I don't remember what my plans were there. Possible that we need
to re-assign the name to the texture? Or keep it around for checks?
Can that name be different from the texture's resource name?

Is that maybe related to the warning message some generated textures
(from inked PLTs) spit out?
GRAPHICS: Move advanceTime() body into renderable.cpp
JANITORIAL: Mark unused parameters
NWN: Correct signness on range check in WidgetEditBox::scroll()
GRAPHICS: Make empty / commented out else branches more visible
BUILD: Enable more warnings

-Wsign-compare
-Wtype-limits
-Wuninitialized
-Wunused-parameter
-Wunused-but-set-parameter