Created server for handling blockplacement
Working server, reorganized file structure
Added working cubefinger to client folder

merged working cubefinger to client
Altered prefab
testBlock update
Commented code deleted, random colored blocks clientside
refactor error fixed and added files
GitIgnore added on serverDev branch

.gitignore added
Cleaned up branch by removing unnecessary files.
added removal function, and single/doubleclick functionality
d
this is the removeFunc and single/doubleclick build
Fixed gitignore and removed unnecessary files
Refactored in order to facilitate tests. Added tests.
Merge branch 'ServerDev' of github.com:MaartenvE/game1 into ServerDev

Conflicts:
	Server/Assembly-CSharp-vs.csproj
	Server/Assembly-CSharp.csproj
	Server/Assets/Scripts/PrefabInstantiate.cs
	Server/Assets/Scripts/Server.cs
	Server/Assets/Server.unity
	Server/Server-csharp.sln
	Server/Server.sln
	Server/Server.userprefs
Updated Git Ignore
Fixed some merge conflicts, server test not currently functional due to changes.

Note: Original block gives errors when attempting to place a block adjacent or attempting to delete it. Placement will work, deleting it will not.
gitignore updated, random color reimplemented.
Removed ignored files
gitignore now implemented correctly, colors synced on devices and rounding on positions.