map generation started, need to determine ressource name
	new file:   LibreSTR/GameMap.cpp
	new file:   LibreSTR/GameMap.h
	modified:   LibreSTR/LibreSTR.cbp
	new file:   LibreSTR/MapGenerator.cpp
	new file:   LibreSTR/MapGenerator.h
	new file:   LibreSTR/Tile.cpp
	new file:   LibreSTR/Tile.h
	modified:   LibreSTR/main.cpp
	modified:   retrieve_extern.py