Add overmap special json

	new file:   overmap_specials.json
The laptop and the recipe
iuse function
Made docile monsters display differently
Changed references of g->zombie(mondex) into z->
Made strings translatable
Squash two bugs

One involved the No robots under your command message not displaying
correctly.

The other one involved the fact that [GetMType(mondex)->difficulty] was
not the correct difficulty of the selected monster
Cant hack things you cant see

Neither can you code if you cant read

Spell check a few strings.
Selecting/verifying overmap special placement locations
Brought back hacking without LOS
Fix careless bracket removal
First test (crashes)
Successful test run
Car stereos
Added stereos to item groups
Stereos need a cd to play
Fixed the wrong Id in item groups
Stereo saves
Add color support for messages

This commit contains some dummy message functions (_type).
They are intended to be removed in a later commit
Overload message functions

… and get rid of those ugly “_type” things