added basic pathfinding to enemy AI, still no updating of obstacles
added recalculating of graphs when boxes move
added recalculating of graphs when crates move
last commit didnt work, added RefreshGraph.cs
added astarpath plugin
latest sword stuff
added weapon options
merged pathfinding, but the model direction dont update yet
added basic recoil
added recoil, fixed a glitch with ragdolls and pathfinding
pathfinding really works and is finished