* DB/QUEST: Foolish Endeavors (Update)

Update to my previous script for this, fixes a couple of things

* Getry is less likely to bug out leaving him at bottom with no quest flags if player leaves grid after event started, can still happen but much rarer (This has had 7 months of testing)
* And preventing event been started if varidus is currently dead as this will also cause event to bug out.
* DB/SAI: Sholazar Guardians (Update)

Update my previous scripts for Zepik, Dajik, Moodle, Jaloot, Lafoo and Goregek as the spells which that these must cast in order to ping treasure, chickens abd the sholazar guardian heartbeat aura which was needed to trigger some texts was failing when just casting on summon, changing so these spells are cast periodically.
* DB/SAI: Plagued Lands 2118

Fix 2118 Plagued Lands http://www.wowhead.com/quest=2118/plagued-lands

http://youtu.be/wj8CiZAaP8E, Script in SAI, Kill credit and way bear gets captured may need to be changed in the future but at this moment the server side spells have no effects in spell_dbc.

Id	        Name
9372	Bear Enters Auberdine
9439	Bear Captured in Trap,
* DB/Waypoints: A few paths for Shadowmoon Valley
* Core/Waypoints: Fixed memory leaks happening when loading waypoints with invalid move_type
* Core/Loot: Fixed pickpocket refill timer and use send proper loot error packets to master looter
* DB/SAI: Rise Obsidion (3.3.5 Script update)

A video of this quest from 2009 came to light, which showed a few things

* One text is yell not say, updated
* Added 2 missing texts first text and an emote text
* Dorius will now despawn when Lathoric enters
* Added some cooldown to event so event cannot be spammed, wont work again for minimum 60 seconds once started
* Lathroic the Black wont spawn until just before Dorius despawns

Closes #12712
* DB/Creature: Set the proper faction for Kormok

* Closes #12716
* DB/SAI: entries up to 10000 now using CMC where required.
* Core/Trade: Replaced SendNotification hacks with proper trade packets
* Core/Trade: Fix warnings
* Core/Spells: Fix Bloodworms summon count
* DB/Spells: Added missing sql in 479afc0ed04b7161c5460f3e1aed83c4241fd7fc
* DB/Quest: The Chain Gun and You

Script by me, closes #1867
* Core/Shared: Fix world and auth crash on shutdown (PCQ & DbWorker)

Fixes #12704
* Core/Server: Add mutex lock to PacketLog
* DB/Creature: Chicken Escapee

Closes #12606
* DB/NPCs: Set basic immunities to most bosses

Charm, Fear, Root, Sleep, Freeze, Polymorph and Sapped
Thanks to Aokromes for the idea
* CI/Travis: Do not use Jemalloc

It generates a lot of warnings and it is not useful to test build
* Core/Spell: Correct the hit and miss counters in WriteSpellGoTargets

Fixes a client crash when spells hit (or miss) more than 255 targets (it was capped at 256 in 80b61fa584b019a298e129764cddba9f)
Thanks to @joschiwald for finding the mistake

Closes #12733